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Blob game

  • RD
  • July 21, 2006 at 2:23 PM
  • RD
    • July 21, 2006 at 2:23 PM
    • #1

    An awesome little game, plays kinda like katamari damacy. You play an alien blob that rolls around a dutch city (Utrecht) crushing ppl and changing colors while painting the buildings and trying to escape from the men in black.

    [Blocked Image: http://img77.imageshack.us/img77/5695/blob1iy6.jpg]

    [Blocked Image: http://img216.imageshack.us/img216/6744/blob2eo1.jpg]

    Download

    Btw, the download is for an english version so dont worry about the dutch text in the screens.

    [Blocked Image: http://img82.imageshack.us/img82/8080/bloboranjedf5.gif]

  • Nysuatro
    • July 21, 2006 at 2:35 PM
    • #2

    Is it a project of the gamedesignschool in utrecht ?

  • Spellbinder
    • July 21, 2006 at 2:57 PM
    • #3

    This i got to try!

  • RD
    • July 21, 2006 at 4:22 PM
    • #4
    Quote from Nysuatro

    Is it a project of the gamedesignschool in utrecht ?

    I guess so. Its made by students.

  • user
    • July 21, 2006 at 5:16 PM
    • #5

    1.1kb/sec

  • Mazy
    • July 21, 2006 at 5:38 PM
    • #6

    Played around with it for a bit, really neat style they got going but gameplay wise it wears a bit numb fairly quickly imo

    Still, pretty nice little thing ~

  • Spellbinder
    • July 21, 2006 at 6:50 PM
    • #7

    Error #: 8

    Function: FileSystemArchive::changeDirectory

    Description: Cannot open requested directory Assets\NL/Menus.

    File: ..\src\OgreFileSystem.cpp

    Line: 141

    Stack unwinding: <>

    19:47:21: *-*-* OGRE Shutdown

    19:47:21: Unregistering ResourceManager for type Compositor

    19:47:21: Unregistering ResourceManager for type Font

    19:47:21: Unregistering ResourceManager for type Skeleton

    19:47:21: Unregistering ResourceManager for type Mesh

    19:47:21: Unregistering ResourceManager for type HighLevelGpuProgram

    19:47:21: Unloading library .\Plugin_CgProgramManager

    19:47:21: Unloading library .\Plugin_ParticleFX

    19:47:21: Render Target 'De Blob' Average FPS: 0 Best FPS: 0 Worst FPS: 999

    19:47:21: D3D9 : Shutting down cleanly.

    19:47:21: Unregistering ResourceManager for type Texture

    19:47:21: Unregistering ResourceManager for type GpuProgram

    19:47:21: D3D9 : Direct3D9 Rendering Subsystem destroyed.

    19:47:21: Unloading library .\RenderSystem_Direct3D9

    19:47:21: Unregistering ResourceManager for type Material

    19:47:21: Unloading library OgrePlatform.dll

    Im thinking of installing it to default but anyways its bad.

  • Spellbinder
    • July 21, 2006 at 7:00 PM
    • #8

    Nope didnt help, i also tried to change resolution, didnt helped that either.

  • Fletch
    • July 21, 2006 at 8:39 PM
    • #9

    I saw that yesterday and gave it a whirl. It's fun for about 15 minutes.

  • RD
    • July 21, 2006 at 8:52 PM
    • #10

    its true the fun doesnt last very long

  • user
    • July 21, 2006 at 11:38 PM
    • #11

    needs better controls, but i did painfully manage to get all 17 targets :/

  • Zeta
    • July 22, 2006 at 12:34 AM
    • #12

    Crashed before it even loaded

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