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dod_breugel public beta test

  • IR
  • July 19, 2006 at 2:09 AM
  • IR
    • July 19, 2006 at 2:09 AM
    • #1

    hey guys~

    its finally here bit late but still

    the b8 version apears stable on my pc, and the fps are more solid then before, let me first say that due to the nature of the map its a plain <3<3<3<3<3 to optimize, and one of my biggest challenges yet!, while it might not run as prety for everyone right now it has come to a point were its acceptable for public testing

    optimization will continue afther the release ofcourse

    theres still alot of things i can and will do to make it perfect

    [Blocked Image: http://ir.dod-federation.com/dod_breugel_promo4.jpg]

    and the link:

    http://%7boption%7d

    http://%7boption%7d

    will add mirrors as they come

    big thx to coolhand,shane, fuzzdad dodteam and travis for helping me out, and my lovely girl sant for doing textures and having patience watching me map all weekend

    enjoy hope to see ya on the servers!!!!

  • csharp
    • July 19, 2006 at 2:14 AM
    • #2
    Quote from IR

    and my lovely girl sant for doing textures and having patience watching me map all weekend

    Map is looking very good, but whats wrong with that sentence

  • Minos
    • July 19, 2006 at 5:39 AM
    • #3

    Hay boobies ftw

    Post more screenshots for those of us who don't have DOD.

  • Erratic
    • July 19, 2006 at 5:52 AM
    • #4

    Looks great. Doesn't come off as being a typical DOD:S map. Will give it a whirl.

  • hamst3r
    • July 19, 2006 at 1:59 PM
    • #5

    Looks great! Going to download, and try to find a server that is running it on gametiger.

  • OrnateBaboon
    • July 19, 2006 at 3:17 PM
    • #6

    Excellent! Simply love the atmosphere. Does not look or feel like any of the official maps. Anyone know of any servers playing this? Couldn't find any in the steam filter tab. Will post lots of feedback once played.

  • skdr
    • July 19, 2006 at 3:20 PM
    • #7

    It looks very good, but plays very bad Maybe a fog/viewdistance trick could do the job?

  • RA7
    • July 20, 2006 at 10:36 PM
    • #8

    Adding mirror at LanmaniaX

    http://www.filefront.com/?filepath=/lan ... ugelb8.zip

  • Furyo
    • July 21, 2006 at 12:22 AM
    • #9

    I found it way too easy to camp each first flag. That sandbag facing the allies spawn exit noticeably, but there are similar situations against the axis.

    I also must say that it looks very good, and gives the exact "holland" feeling as portrayed in many other films/games, but that's hardly a surprise when you out of all people made the map

    I think the vertical gameplay is the downside of the map. I'd like to think that I have a fairly good chance of capping the middle flag with a teammate once I reach it, but while the flag only takes two people, I found it took more than that to cover all angles, as indeed one can be shot from all around the flag....and even from above. If you could try some type of a shack to cover the flag, that might work better for me.

    The insides of buildings could do with a little less options (but that's again a personal preference) though I like the way one can use them to break down a chokepoint, by going around it quickly rather than going around the same corner of the same building over and over again only to get mowed down by the same MG....

  • MrBaracuda
    • August 9, 2006 at 4:29 PM
    • #10
    Quote from Minotauro

    Hay boobies ftw

    what are those doing there? any purpose for them? can't see any fields >.>

  • kleinluka
    • August 9, 2006 at 5:56 PM
    • #11

    purpose = cover

  • OrnateBaboon
    • November 3, 2006 at 12:26 AM
    • #12

    Any more progress on this? In my opinion, its the best looking custom DOD:S map. Spotlight worthy too. Just wondering if a final is in sight.

  • L4zy
    • November 9, 2006 at 11:09 AM
    • #13

    Do I see a missing 3D-skybox? Hardly to detect in this single image.

    If there's one, I would improve it...

    Otherwise it's very pretty stuff.

  • Rick_D
    • November 9, 2006 at 12:16 PM
    • #14
    Quote from MrBaracuda

    what are those doing there? any purpose for them? can't see any fields >.>

    That's what I thought - some dickhead farmer got pretty high and just dumped his hay all over some people's gardens.

  • travis
    • November 11, 2006 at 6:55 AM
    • #15

    Look nice man, I like the dim lighting

  • MrBaracuda
    • November 11, 2006 at 12:58 PM
    • #16

    What about turning the hay boobies into something nicer?

    I like the one in Red Orchestra:

    [Blocked Image: http://img85.imageshack.us/img85/8947/haystackwi7.jpg]

    Just add some brownish grass sprites

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