Map Name: de_nightfever *beta*
Author: StarD00d & Magikus (d00ds.com)
Release Date: 09 July 2006
Number of Spawn Points: 40
Info:
This is the BETA version of de_nightfever, the 3rd map of d00ds.com following de_losttemple and de_cpl_fire.
de_nightfever is taking place in a modern office complex right after midnight.
The idea was (in contrast to most hl2- and cs-maps) to create a clean and hyper-modern atmosphere with strong use of lighting and shadows. There are 39 custom models and 95 custom materials.
Terrorists have to disable the electricity by placing C4 on bombsite A or on the internet-connection area on bombsite B to hinder the transmission of important data.
Counter-Terrorists have to neutralize all terrorist forces or disarm the C4.
Of course a lot of effort was spend into layouting the map. There are 4 main routes in the map: to the left using the streets to enter B, using the bridge to enter B, through the middle entering A or B and over the right roof to enter A:
Overview including routes: http://%7boption%7d
Screenshots:
01 The main hall in the center (T side):
02 The main hall in the center (CT side):
03 Above the main hall:
04 Above the main hall shooting through the glass:
05 Outside on the street:
06 Bombspot A:
07 Bombspot B:
08 Leaving the main hall to the street:
09 Corridor to B:
10 Corridor to A:
11 The library besides bombsite B:
12 CT Rushing the bridge:
13 T sniping over the bridge:
14 Garage at T-Spawn:
15 Looking into the garage:
16 On the roof:
17 The roof from above:
18 Securing A:
19 CT-Spawn:
20 Jumping up on the outside:
Download:
Map incl. Nav-File: http://%7boption%7d
List of servers running the map:
Currently the map runs on the following servers:
- (GER) ingame.de #1 at 85.14.226.244:27015
- feel free to name your servers running the map!