The unreal level people of our game did an interview with Beyondunreal, the biggest unreal related stuff site, and we released four new level panorama pics of the game.
interview link: http://www.beyondunreal.com/content/articles/153_1.php
Click all pics for bigger ones.
MountOfHeroes mainly by Noz:
[Blocked Image: http://www.beyondunreal.com/staff/hal/article/BU_TCOS_MountOfHeroes_thumb.jpg]
Ringfell mainly by myself:
[Blocked Image: http://www.beyondunreal.com/staff/hal/article/BU_TCOS_Ringfell_thumb.jpg]
Carnyx pretty much completely by myself:
[Blocked Image: http://www.beyondunreal.com/staff/hal/article/BU_TCOS_Carnyx_thumb.jpg]
Quarterstone city by everyone, I personally did the sky, lighting, atmosphere and day and night setup:
[Blocked Image: http://www.beyondunreal.com/staff/hal/article/BU_TCOS_Quarterstone_thumb.jpg]
What everyone did you can read in the first question of the interview
Also note that most environment textures you see are Pericolos0 tex.
With the exception of the skies. All skies were completely made by me.
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Unrelated to the game I also made another painting, matte painting this time. Im trying to shape up my 2d skills:
[Blocked Image: http://users.pandora.be/Hourences/sea3smaller.jpg]
Its based on a self taken photo I took on holiday: http://users.pandora.be/Hourences/seasource.jpg
it might not be completely done yet but I dont know what to change anymore. But if anyone does has a suggestion feel free to tell me as long as it doesnt mean redoing half the thing ![]()