Thanks @all ![]()
@ generalvivi, at the moment it's just me and my army of trained monkeys, he he. I'll include later some props from our O&L modeler, they are better than those I made. The texturing side is all for me because we have no texture artist.
Thanks @all ![]()
@ generalvivi, at the moment it's just me and my army of trained monkeys, he he. I'll include later some props from our O&L modeler, they are better than those I made. The texturing side is all for me because we have no texture artist.
Ouch, no texture artist. Great work none the less! ![]()
Sweet. Just when you get time get some variation on the ground plane and paint up alphas so that there is roads or engraved ground from traffic.
Lovely stuff ![]()
and make sure you get tons of tumble weeds in that bitch
QuoteJust when you get time get some variation on the ground plane and paint up alphas so that there is roads or engraved ground from traffic.
Yes, that's the plan, if the framerate isn't low I'd like to try something like this I did for Empires, a track in overlay form that merges with the terrain.
[Blocked Image: http://images4.pictiger.com/thumbs/1c/0faff7b50a3bdc9d70398fd72f2d0e1c.th.jpg]
Quoteand make sure you get tons of tumble weeds in that bitch
I agree, it's a must! Just hope framerate is adecuate once the town is up, so I can add effects like dust and such. I put some of those in my first source map (it was a plain giant desert
), they were physically simulated as light physic objects can react the wind in the Source engine. Here could be better idea make them follow a path track, it'd consume less resources.
obtw. add a trigger multiple to the middle of the map that plays this sound:
That's copyrighted music Bic-B@ll, if I wanted to include a score from spaghetti westerns it won't be that. Usually I don't add music to multiplayer maps, but this time there will be a saloon, and it'll need saloon music. We have a piano piece composed yet, I'd like to make some kind of joke used in many movies where the music stops when something happend inside the saloon, and then continues again. I'd like to use a sound sensitive trigger to stop the music when someone shoots inside the saloon, just hope that entity works in multiplayer too.
Very nice mapping,
Is this the only western mod still active for source? Cause I think it is.
Hows progress? playtesting it already? When do you expect a release?
QuoteVery nice mapping,Is this the only western mod still active for source? Cause I think it is.
Hows progress? playtesting it already? When do you expect a release?
thx WesleyTack, I'm not sure if this is the only active western Source mod, there was one called east&west (or something like that) producing some content not too much time ago. We've been playtesting since half year ago, should release during this year if all goes well and some key areas are completed.
Another update, the Gold Coin and train station (in the works), also featuring my caboose model ![]()
[Blocked Image: http://images3.pictiger.com/thumbs/f8/712484930441c17ef5380216cf65b3f8.th.jpg] [Blocked Image: http://images3.pictiger.com/thumbs/d3/fd836c0cb61a67291be6713c837ed3d3.th.jpg] [Blocked Image: http://images3.pictiger.com/thumbs/cf/65acfb925c6395bcf61c0a68f0fea1cf.th.jpg] [Blocked Image: http://images3.pictiger.com/thumbs/8e/d4a21687c78fdea7f93b056603198a8e.th.jpg] [Blocked Image: http://images3.pictiger.com/thumbs/44/cb69f88c1bc20c52bc9721891cf6d644.th.jpg]
me likes. maybe some prerendered shadows on the traintexture would be awesome.
i am curoius where you will get this project!
pictiger is bein a biotch for me, ;\
they look nice from the small thumbnails though ![]()
Quoteits so perfect you can overlook the copyrights
No way
The only music will be the original piano piece mentioned. I'll make a promotional video once map is done, there should be some Morricone music.
Quoteme likes. maybe some prerendered shadows on the traintexture would be awesome.i am curoius where you will get this project!
I was hoping new static prop lighting would fix those issues. Prerendered shadows won't work well with my UV map, and don't know if I'll use the same sun vector later. Thx for suggestion anyway hessi, much appreciated.
I'm almost at 50%, expect another bunch of buildings to complete the other city side ![]()
PD: sorry if the pics cannot be seen, I like that server because the multiupload feature, I'll look for some other.
http://www.imagevenue.com has multiple uploads and works great.
what's wrong with http://%7boption%7d ![]()
Nothing but imagevenue allows you to upload up to 10 pics at once and gives you already-formatted forum thumbnail links for all of them at once.
So, is this mod still going to be released? If so, you can use my Chuck Wagon I made for a western mod a long time ago that died.. a long time ago ![]()
[Blocked Image: http://www.wesleytack.com/low/wagon_01.jpg]
more pics here:
http://www.wesleytack.com/low/wagon.html
Let me know
Wow, that's really cool, Wesley ![]()
R_Yell: stop teasing us and show more
. I always love the atmosphere you achieve.
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