Hey guys, need some help that I think should be easy for us in our collective knowledge.
I am doing some game design consulting on an interesting game project. This is not for a retail game, nor for an entire game, just a prototype level for a contained idea. The client has commissioned a game developer to make a game design where there are 2 kinds of players:
1) players in a relatively fixed position (like a confined rooftop) overlooking a large battle area. these players have sniper weapons and long range portable rockets. They must help safeguard friendly vehicles navigating through a hostile area by sniping and destroying enemies and enemy vehicles.
2) players in a drivable vehicle down a confined path (almost like a rail shooter) where they can shoot enemies and enemy vehicles with small arms or a vehcile mounted weapon. (A lot like the movie Black Hawk Down.)
I am looking for reference material in video games, mainly PC games, that feature the above 2 kind of gameplay. I need to provide them with a list of games and specific levels where either of the above 2 types of gameplay, or close proxies, are featured. Any suggestions? I have listed just a few from off the top of my head:
Confined Sniper gameplay
- Call of Duty 2, The Silo (silotown)
- Call of Duty 2, Comrade Sniper (downtown_sniper)
- Medal of Honor Allied Assault, Level 5.3 "The Bridge"
- Good suggestions?
near-railshooter gameplay:
- uh...about a zillion from CoD and MoH games.
- Good suggestions?
Thanks for your help!