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Hitman Blood Money goes gold!

  • FrieChamp
  • May 20, 2006 at 12:53 PM
  • Alf-Life
    • May 31, 2006 at 6:01 PM
    • #41

    Yeah, knocked FIFA off the top spot.

    As for the Splinter Cell/Hitman comments, I don't get your comparison either ...Splinter Cell has always felt what you describe as "what does the designer want me to do now?" ...Hitman has many ways to play and is much less linear, although I do agree there are usually 1 or 2 'set' preferred ways, I wish they'd open up the gameplay and let some stuff be more emergent.

    Also, glad to see the walk/strafe animation for Agent 47 is actually cool now and contains very little (none?) of that sliding from the old games.

    First-person view is also better, but aiming reminded me more of the so-called "2nd-person" or over the shoulder shooting in Splinter Cell.

  • Skjalg
    • May 31, 2006 at 6:02 PM
    • #42
    Quote from Tequila

    Don't judge it if you've only played the tutorial by the way. The full game is NOTHING like that linear 'hold-your-hand' affair.

    Sadly, thats why I dont like the game so much I think its too hard

  • cdxx
    • May 31, 2006 at 6:48 PM
    • #43

    from what I've heard so far its seems to be the best in the series, which is great being that ive been a big fan of the francise. i'll hopefully pick it up this weekend or next. unfortunately i don't have too much time for gaming atm.

  • Alf-Life
    • May 31, 2006 at 7:03 PM
    • #44
    Quote from Skjalg

    Sadly, thats why I dont like the game so much I think its too hard

    Eh?

    The demo level was really linear and you were led by the nose, but that's the nature of a tutorial, and maybe they realised there were lots of Hitman noobs who would need hand-holding.

    To release it as a demo could be imho a bit of a mistake though, since luckily I've played 1 and 2 and could appreciate the new things they've added and improvements made without lamenting on the design or the level itself.

  • Mazy
    • May 31, 2006 at 9:41 PM
    • #45

    Originally the first of the Vegas levels (third last level of the game) was supposed to be the demo level, but some people in Eidos apparently thought it would be too hard for people and would scare away the new players.

    Anyway I've never been a big fan of the Hitman games but this one really accomplished what I thought the other games in the series lacked, since you now feel like you get instant input on wheter or not you've been detected, that was my main beef with the previous games.

    But If you play Blood Money like it deserves, slow and patiently, then it really pays off in my opinion and those that play it like a shooter might as well not play it at all, since its absolutely horrible in that aspect.

    But yeah, cool stuff, glad to see most of you are enjoying it. Sadly the stuff I did for the White House level didnt turn out any way like I had planned (Or rather the people that set up the final gameplay just made no attempt to use the location I had set up in a meaningful way). Oh well

  • hamst3r
    • May 31, 2006 at 9:43 PM
    • #46

    I like how the game is quite difficult. It seems like you really acomplish somthing when you finish a mission. I love the game <3

  • Mazy
    • June 2, 2006 at 12:51 PM
    • #47

    btw

    http://www.youtube.com/watch?v=vtkfnVcf96s

  • FrieChamp
    • June 2, 2006 at 1:31 PM
    • #48
    Quote from Mazy

    btw http://www.youtube.com/watch?v=vtkfnVcf96s

    I'm sold, I need to play this!

  • Mojo
    • June 2, 2006 at 4:11 PM
    • #49
    Quote from FrieChamp

    I'm sold, I need to play this!

    yeah, I wasn't too impressed with the demo, since I loved the open-endedness of the Hitman games and the demo only forced me to do certain things it felt. But looking at the levels in the videos, it seems rather open. Purchased!

  • Alf-Life
    • June 2, 2006 at 5:57 PM
    • #50

    Oooh... there's a dancing mini-game? Does the female character mirror whichever animations you do?

    ...and more importantly, do you have to kill her later?

    As an aside... maybe it's just me... but did anyone else feel bad about killing the fat guy in the Demo level? He didn't really do that much bad (he was a bit of a coward) and when he was screaming "No please... don't" I just syringed him to shut his voice up so I wouldn't feel so guilty. And then I felt guiltier for doing so. I was wondering when morals would catch up with the Hitman games... which is ironic because before, I didn't like the fact that everyone you killed had a convoluted story for being a bad guy and it felt like you were more of a mafia hitman rather than a real/civilian/80sActionMovie hitman.

  • kleinluka
    • June 2, 2006 at 6:03 PM
    • #51

    I'm probably gonna pick this up tonight along with HL2: Episode 1

  • Zacker
    • June 2, 2006 at 7:02 PM
    • #52

    Haha nice vid:D

  • cdxx
    • June 2, 2006 at 9:58 PM
    • #53

    yeah that vid is great. I can't wait to load this baby up.

  • Alf-Life
    • June 4, 2006 at 12:07 AM
    • #54

    Online Hitman next, maybe? Weeeeeee...

    http://www.eurogamer.net/tv_video.php?p ... id=505&s=l

  • Mojo
    • June 4, 2006 at 1:05 AM
    • #55

    pretty fun so far. I love the look of the suburb mission and now having osme fun in the mardi gras one. PS Mines ~~

  • hamst3r
    • June 4, 2006 at 1:43 AM
    • #56

    I'm stuck on the suburb mission

  • Mojo
    • June 4, 2006 at 2:56 AM
    • #57

    just look around your surroundings, its amazing how complex I made it for mine. Not going to do spoilers but someone helped me in bringing in my gun, though in the end I had no need for it, since I used my weapon of choice (see previous post). Mike and I were shocked by what happened.

    Opera mission is cool too, though I just got too puzzled in the beginning and didn't know where to start

  • hamst3r
    • June 4, 2006 at 3:48 AM
    • #58

    I loved the oprea mission except I couldn't get a ranking under street-thung because I couldn't figure out how to kill the guy in the booth :\

  • Spinlock
    • June 4, 2006 at 4:18 AM
    • #59

    You were supposed to place a bomb on the chandelier, and after you placed the pistol, and the real death occurred, the senator would run down to see what happened, trips while directly under it, where you can set the bomb off so it drops the chandelier right on top of him. I hope that's clear...

  • Mojo
    • June 4, 2006 at 8:38 AM
    • #60

    mike and I hid in the shadows and while the guards were still setting up, shot him, and escaped down the back hatch

    If you are goign to spoil (how to solve a puzzle) please use the tiny font. Since the core has no spoiler code and it is fun to figure out how to solve the puzzles on your own, just use the small text for spoilers.

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