So now there is new press about PS3:
http://biz.gamedaily.com/industry/feature/?id=12701
QuoteDisplay MoreABI: Sony Pricing Strategy "Fraught with Risk"
There's already been a good deal of backlash towards Sony's expensive dual-pricing strategy for the PS3, and now some analysts are saying that the high price could put their market dominance at risk. ABI Research says Sony has "hamstrung itself."
In a recent GameDaily BIZ poll only 4 percent of our readers said they would buy the $500 PS3 this fall while 24 percent said they'd pony up the $600 for the premium version. The remaining 72 percent said they'd either forgo a PS3 purchase entirely or wait until there's a price drop. For a company that's become synonymous with gaming ever since the original PlayStation, that's a little alarming.
Is Sony's pricing strategy going to hurt their market leadership position? According to research firm ABI Research, there's a good chance that it will. "Sony is placing a serious bet that its inclusion of a Blu-ray drive in the PlayStation 3 will entice consumers to pay a premium price for the new console, despite lower cost alternatives from both Nintendo and Microsoft... Sony's console pricing strategy is fraught with risk, and may ultimately jeopardize its market leadership position," the firm explained.
"Asking consumers to pay $500 to $600 for a game console, when most have yet to purchase an HDTV, will give many current PlayStation 2 owners reason to consider the competition," said Michael Wolf, principal analyst with ABI Research's broadband and multimedia research practice. "Sony has clearly hamstrung itself with a box that is expensive to manufacture, and these costs are driving a retail pricing strategy that places a high financial burden on the consumer."
Of course, Sony doesn't feel this way at all. Recently SCE head Ken Kutaragi said that if anything the console is "too cheap" and that the price is easily justified because the PS3 offers an "amazing experience."
While ABI was concerned about PS3's prospects, the firm was quite high on Nintendo and Microsoft. "... Nintendo is the best positioned of the three to expand into the casual gamer and new gamer audiences with creative titles such as Wii Sports and WarioWare: Smooth Moves," said ABI.
As for MS, ABI believes that its new "Live Anywhere" service will have a big impact over the long run "...the ability for PC and mobile phone users to access the same online gaming community is a huge strategic maneuver with important long term implications," the firm continued.
"The ability for gamers to be continuously connected across three screens is incredibly important," added Wolf. "While we believe buy-once-play-anywhere will be hard to implement due to intellectual property and technology restrictions, the initial benefits of Live Anywhere--such as mobile scheduling and game asset purchases--will give Microsoft something that the other two competitors will be hard-pressed to counter."
And...
http://biz.gamedaily.com/industry/feature/?id=12699
QuoteDisplay MoreBloomberg: PS3 Launch Hampered by Lack of Dev Kits
With another 6 months to go before Sony launches its PlayStation 3, reports have surfaced that publishers have not gained access to final hardware, making it difficult to create games that utilize the console's power or to support the system at all this holiday.
Financial news publication Bloomberg.com is reporting that when the PlayStation 3 launches this November there will be "fewer and less-powerful games because the company hasn't given final technical details of the new console."
"A lot of developers have not gotten the kits,'' said Sega of America president Simon Jeffrey while attending E3 last week. "There certainly will not be a lot of titles available."
The result is that publishers that do want to take part in the PS3 launch will have to release games that don't fully take advantage of the power of the Cell processor, added Jeffrey. A number of other publishers, however, will likely decide to delay the release of their titles so that they have more time to perfect them. In fact, THQ chief executive Brian Farrell said that THQ opted not to release a version of The Sopranos for PS3 simply because the publisher didn't have enough information about Sony's next-gen console. "It was too risky to do it,'' said Farrell. "It made no sense.''
While THQ is waiting, other publishers don't seem too concerned. Both Activision and Electronic Arts have been working with the development kits as is. "While we may not have the final, final hardware, we know what the processor's capacity is,'' explained Activision CEO Robert Kotick. "We have active development under way.'' Added EA president Paul Lee: "We're happy with the development kits."
Yves Guillemot, Ubisoft's chief executive, noted that not having final hardware is a new trend that developers and publishers will simply have to adapt to. Microsoft didn't get its Xbox 360 dev kits out on time either. "We won't be able to take advantage of all the components of the machine, but it was the same last year,'' Guillemot said. "It's a challenge for the publishers."
Still, larger publishers may have the resources to be able to deal with this problem but others may not, especially when development for the other platforms is noticeably more affordable. "Developing for Sony's platform is incrementally more complex than what you're looking at for Microsoft or Nintendo,'' said Mike Hickey, an analyst for Janco Partners. "With costs that could go over $25 million a game, you're not seeing third-party content where it needs to be at this stage to have a successful launch."
So how many titles should consumers expect this holiday when shopping for the PS3? Kaz Hirai, Sony Computer Entertainment CEO, claims that there will be upwards of 15 titles available and that Sony is now giving game makers the final prototypes and software, "allowing for plenty of time to prepare games for PS3's debut." For the sake of comparison, Xbox 360 had 18 titles available at its launch last year.
"I don't think there will be too much of an issue," said Hirai.
So I don't really expect Sony to drop the ball with developers. I think the launch lineup won't be as amazing as some people at Sony are declaring, but eventually the platform should get "good" games, assuming you love MGS4, GT:HD...um... I don't expect Sony to blow it with the developers on the dev kits in the long run. Last summer the 360 beta kits kept crashing and final ones didn't show up until end of July / early August, and that was if you were working on a launch title. Sure, the 360 launch lineup wasn't that strong but in 2006 the 360 games are getting much better. I expect a similar thing for the PS3 games.
But on the pricing side, it's going to be hard for a lot of people to pass up a Wii with fun content for a PS3 with some content as discussed above. We've been through this debate some, but it does seem like the banking and research analysts are joining the WTFSONY bandwagon.
[Blocked Image: http://www.izuno.net/pics/e3_2006/wtf.jpg]