1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

What was your E3 2006 highlight?

  • JAL
  • May 16, 2006 at 3:35 PM
  • Polaris
    • May 17, 2006 at 5:07 AM
    • #21
    Quote from mabufo

    Pre rendered trailers...! Am I the only one who thinks that e3 does everything wrong?

    Well other than MGS4 I didn't see too many pre-rendered stuff.

    Even the Halo 3 trailer used the in-game engine.

  • mikezilla
    • May 17, 2006 at 5:18 AM
    • #22
    Quote from Polaris

    Well other than MGS4 I didn't see too many pre-rendered stuff.

    Even the Halo 3 trailer used the in-game engine.

    so did mgs4

  • Polaris
    • May 17, 2006 at 5:23 AM
    • #23

    Didn't look like that to me.

    Can you give me a source that says that?

  • mikezilla
    • May 17, 2006 at 5:27 AM
    • #24

    them saying it numerous times at e3?

  • Izuno
    • May 17, 2006 at 6:29 AM
    • #25
    Quote from mikezilla

    them saying it numerous times at e3?

    They did? I must have missed that.

    Well, anyway, whatever that trailer was made from, "in engine" doesn't mean "in game"

    :roll:

  • GrayFox
    • May 17, 2006 at 7:15 AM
    • #26
    Quote from Izuno

    They did? I must have missed that.

    Well, anyway, whatever that trailer was made from, "in engine" doesn't mean "in game"

    :roll:

    Yes they did.

    And MGS4 was as much "in game" as Halo 3. The funny thing is that everytime a new MGS trailer comes out people need proof that it's real

  • X-FacToR
    • May 17, 2006 at 7:31 AM
    • #27

    Grand Turismo HD

    Assassin's Creed

    Supreme Commander (doh!)

    God of war 2

    Wow : burning crusade

    Madden 07

  • csharp
    • May 17, 2006 at 10:27 AM
    • #28

    Crysis

    Wii

    R6: Vegas

    MSG 4 (Havent really played since 1 @ PS1, i mean MSG serie )

    BIA3

    Quake Wars

  • Skjalg
    • May 17, 2006 at 11:35 AM
    • #29

    Do you guys just hate MMO's or does Conan look bad?

    http://forums.ageofconan.com/showthread.php?t=5437

    (I recommend watching the Loaded Inc. stuff)

  • mabufo
    • May 17, 2006 at 1:10 PM
    • #30
    Quote from Polaris

    Well other than MGS4 I didn't see too many pre-rendered stuff.

    Even the Halo 3 trailer used the in-game engine.

    I'm not specifically talking about this year - but in general, at e3, the pre rendered trailers should have no place there. It makes me think twice about buying/renting the game when it sees a release. Honestly, how can I trust a game to be good that showed up at e3 with a 'gameplay' trailer that wasn't even in the damned game.

    Shit.

  • Tequila
    • May 17, 2006 at 1:13 PM
    • #31
    Quote from GrayFox

    They did? I must have missed that.

    Well, anyway, whatever that trailer was made from, "in engine" doesn't mean "in game"

    :roll:

    Yes they did.

    And MGS4 was as much "in game" as Halo 3. The funny thing is that everytime a new MGS trailer comes out people need proof that it's real

    Tell me about it, and each time, without fail, the final product looks better than the trailers.

  • Polaris
    • May 17, 2006 at 2:37 PM
    • #32
    Quote

    I'm not specifically talking about this year - but in general, at e3, the pre rendered trailers should have no place there. It makes me think twice about buying/renting the game when it sees a release. Honestly, how can I trust a game to be good that showed up at e3 with a 'gameplay' trailer that wasn't even in the damned game.

    Shit.

    Killzone left a bad taste in your mouth?

    Sony must be the worst offender for that kind of stuff.

  • teeluu
    • May 17, 2006 at 5:34 PM
    • #33

    I haven't seen much this year's E3 content but Crysis jungle video was amazing. Loved everything in it.

  • Izuno
    • May 17, 2006 at 5:52 PM
    • #34
    Quote from Tequila

    They did? I must have missed that.

    Well, anyway, whatever that trailer was made from, "in engine" doesn't mean "in game"

    :roll:

    Yes they did.

    And MGS4 was as much "in game" as Halo 3. The funny thing is that everytime a new MGS trailer comes out people need proof that it's real

    Tell me about it, and each time, without fail, the final product looks better than the trailers.

    No what I mean was, the pacing and camera angles most of the time didn't feel like it was possible for someone to be controlling a character if that were footage of a game demo, not to mention the precision of the animations etc.

    When someone says "in game" i think "game demo". For example, Gearbox showed actual live gameplay from BIA:HH. I watched it twice in a row so I know that was in game.

    What I saw running up on the screen of MGS4 was not a live in game demo obviously. So did they record someone playing the game? Yes/No?

    If yes, I bow to thee, Konami. If no, what was it? Two options: footage rendered in the game engine using in game assets etc, or it was something else. What was it?

    What was it?

    What was it?

    What was it?

  • GrayFox
    • May 17, 2006 at 7:27 PM
    • #35

    You know those movie clips in MGS games done with the games engine? It was one of those and that's what the game looks like grafically. So "in engine" would be the most accurate way to put it.

    No playable bits have been shown yet but I have no doubt that the gameplay will be awesome, like it always has been in MGS games.

  • mabufo
    • May 17, 2006 at 10:54 PM
    • #36
    Quote from Polaris

    Killzone left a bad taste in your mouth?

    Sony must be the worst offender for that kind of stuff.

    That killzone bit made me really sad.

  • Tequila
    • May 17, 2006 at 11:36 PM
    • #37
    Quote from GrayFox

    You know those movie clips in MGS games done with the games engine? It was one of those and that's what the game looks like grafically. So "in engine" would be the most accurate way to put it.No playable bits have been shown yet but I have no doubt that the gameplay will be awesome, like it always has been in MGS games.

    Yeah, in-engine but not playable. A cutscene in other words, and we all know how elaborate MGS cutscenes can get.

  • mabufo
    • May 18, 2006 at 12:09 AM
    • #38

    I'll sum it up... What I hate about e3:

    -way overhyped

    -pre rendered 'gameplay footage'

    -teasers for games that will be released in more than a year's time

    -CG game trailers

    -is it ever held in a different city?

    -did I mention it's overhyped?

    -crappy games with no imagination get the limelight

    That's all for now.

  • Polaris
    • May 18, 2006 at 12:41 AM
    • #39

    How is it overhyped?

    The whole point of the event is promotion, and besides its really the only show of its kind that consumers take an interest in. The GDC only appeals to developers of course. How can it be overhyped if there is nothing else to compare it to?

    I think you are just bitter. Perhaps at the overtaking of PC games by the consoles, or some other issue?

  • mabufo
    • May 18, 2006 at 1:15 AM
    • #40

    the games are overhyped is what I'm saying. IE: the games that will come out in two years are overhyped... I'd rather see covereage of the GDC than covereage of e3.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  2. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  3. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  4. Any of the old guard still around? D:

    Thrik
    June 20, 2026 at 10:11 PM
  5. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  6. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  7. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  8. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  9. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  10. [CS2] Dvina

    Pulbusha
    May 29, 2026 at 5:54 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™