1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

Question about model compiling/exporting

  • insta
  • June 14, 2004 at 10:16 AM
  • insta
    • June 14, 2004 at 10:16 AM
    • #1

    I didn't really know which forum to post this in, so this is my best bet.

    Anyways, since there isnt a working smd exporter for 3dsmax v6 yet, I will have to use Milkshape (ugh) to export my models into the Half Life format.

    My question is, if I skin the model in 3dsmax, will all the texture coordinates be stored when I import the model into Milkshape, or will I have to retexture it using Milkshape?

  • OL
    • June 14, 2004 at 2:58 PM
    • #2

    theres an option in the .3ds exporter to do that (its default i think), so as long as you stick with short filenames for your texture images you wont have to make any changes, otherwise youll have to do some fixing in milkshape but nothin too hard. just be sure you attach all the parts of the model togeather (wiff attach tool of course!) or itll be all weird. you can use more than one texture image tho

  • st0lve
    • June 14, 2004 at 4:02 PM
    • #3

    "Preserver MAX texture coordinatlalslalselsad~sd~" something, then hook "YUSS~~" :wink:

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™