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E3 COVERAGE - RAINBOW SIX: VEGAS [media inside]

  • kleinluka
  • May 9, 2006 at 3:40 AM
  • Furyo
    • May 11, 2006 at 7:11 PM
    • #41

    Absolutely fantastic...can't believe this is real time it's so nice.... And to think it actually is real time....

  • Izuno
    • May 12, 2006 at 6:20 AM
    • #42

    saw it up close today at the show. lots of potential...lots of potential. looks great so far...

  • kleinluka
    • May 12, 2006 at 6:43 AM
    • #43

    thats all? you write like a book about BIA:HH's demo and all I get is a one-liner? tisk tisk tisk tisk

  • JynxDaddy
    • May 12, 2006 at 7:36 AM
    • #44

    You didn't let him cut the line

    Those shots look amazing, my jaw literally dropped once I realised they were ingame.

    Along with these stunning graphics, and the faster paced gameplay, this will be the best Tom Clancy game yet D:!!!

  • Izuno
    • May 12, 2006 at 8:01 AM
    • #45
    Quote from kleinluka

    thats all? you write like a book about BIA:HH's demo and all I get is a one-liner? tisk tisk tisk tisk

    I only saw it for a few minutes. It's a familiar theme of CTs and hostage rescue and everything we love about Clancy squad based games (thematically that is). Your team was repelling down the outside of a building to recon the action inside through the glass. You invert on the rop and have option to shoot with your pistol, but you go back up, and get all your team members in position. Then you fast rope down several yards and crash through the window guns blazing and ankle a few Ts. Well done.

    Me tired...say more later.

  • jayrabbit
    • May 12, 2006 at 12:07 PM
    • #46

    Most important question: is there gonna be a planning stage like in Rainbow Six 1-3?

    If not, Rainbow Six Vegas is dead to me now. Without the planning aspect it would be like SWAT4 or GRAW set in Las Vagas, nothing special. Planning is what Rainbow Six is all about!

    I used to spend hours making out the perfect plan and when at the end of the mission everything went right, all objectives were achieved and no team member was killed I felt a very proud moment, leaned back on my chair and said to myself like Hannibal Smith from A-Team: I love it when a plan comes together.

    Those were the unique Rainbow Six moments, please don't take them away

  • IR
    • May 12, 2006 at 2:48 PM
    • #47

    full demo movie,

    http://media.xbox360.ign.com/media/815/ ... ids_1.html

    its large but worth it! enjoy

  • Furyo
    • May 12, 2006 at 3:07 PM
    • #48

    Yay for broadband at work: 130 Mb in 1min 15sec...

    And I've just commented the vid by this big "Wow" at the end with the explosion, which sent 5 colleagues straight to my screen

  • jayrabbit
    • May 12, 2006 at 4:47 PM
    • #49

    gameplay video is lovely.

    that guy who comments the play sure knows how to sell the game. he could sell used cars or wacky waving inflatable arm flailing tube men or something...

  • KungFuSquirrel
    • May 12, 2006 at 5:25 PM
    • #50

    wow indeed... I also just had a huge cluster of guys hovering around my screen for this one... awesome work klein and... everyone else you work with.

  • jayrabbit
    • May 12, 2006 at 5:33 PM
    • #51

    there's almost the same video in high def quality available on gametrailers.com

    if you have a fast internet access you might wanna get it from there.

  • Mazy
    • May 12, 2006 at 9:56 PM
    • #52

    Just checked the gameplay video, looks awesome luka~that guy who was talking was really annoying tho

    Still a tad sad to see all the Rainbow Six games going for this more mainstream'ish actiony feel, always loved the first ones for their realism, not many games do that anymore (Although it looks like there's going to be some tactics in this one).

  • Skjalg
    • May 13, 2006 at 2:01 AM
    • #53

    hm I agree with what Mazy is saying here... This is more toward the mainstream stuff, just like Jayrabbit also talks about...

    It looks sweet though, and sure it stands a little out with the repelling down stuff, but its getting a little too much like every other game :/

  • Grinwhrl
    • May 13, 2006 at 5:50 AM
    • #54

    Wow, the features and things you can do in this game impress me more than the graphics Great work!!!!!!!!!!!!!! I don't see how you think the old ones were more realistic??? No gun in front, stupid shity tactics, no ambusing, no hinding behind things, no throwing grenades where you want... What the hell are you talking about, besides action is where its at. Thats what these teams do. Its not Spinter Cell. No toher game lets you do this stuff. I don't know what you guys are looking at? The only game that has been close to what this offers is splinter cell yet that game is boring becuase you can't bust out into action fights. Boo to you

  • Mazy
    • May 13, 2006 at 9:59 AM
    • #55

    That's great if you like the arcadey additions to the series Dark, but I got pulled into the Tom Clancy games because they were different in the beginning (Back then there were a lot less realistic shooters). I'll admit that I don’t have that much time to sit and try and organize attacks and plan stuff out, and most of the time you would just go in with a few guys and improvise, but the fact that it felt like your actions really mattered in the first games really set them apart. I'm in no way saying these new games are bad, making them more focused on action is the best choice to make the big bucks since Rainbox Six's audience was always something of a niche market.

    But I suppose that in the end I'd rather play this kinda game today, now that my time for games is sparser

  • Grinwhrl
    • May 13, 2006 at 6:20 PM
    • #56

    hehe, I see whatcha mean, back then that was really the most realistic. I still hated not seeing the weapons though, but lots of people still play without.

  • FrieChamp
    • May 15, 2006 at 8:08 AM
    • #57

    That game looks just HOT, gj klein & IR!!

    (been to Vegas for 2 nights before E3 by the way, crazy town)

  • General Vivi
    • May 15, 2006 at 10:51 AM
    • #58

    wow that was pretty good stuff . i loved that . ganna have my note pad so i can draw out my plan of attack while i play the game

  • Grinwhrl
    • May 15, 2006 at 8:21 PM
    • #59

    Note pad....HAHAHA you loser

  • Bic-B@ll
    • May 18, 2006 at 3:24 AM
    • #60

    the video was very impressive, will there be missions that exist in actual hotels or are they all in some crazy fictional hotels? (make one in the flamingo kplz)

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