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New Character project - Dungeon Keeper

  • capone_adam
  • May 6, 2006 at 12:32 PM
  • capone_adam
    • May 6, 2006 at 12:32 PM
    • #1

    Started a pet project. I'm working full time now (+ tonnes of extra time too) so rarely get time to myself. So this may go very slowly,

    Character is a thick dungeon keeper, quite a stereostypical character but as usual plan to go a bit crazy with it. For now though I'm just working on pose and proportion rather than detailed design. Feel free to crit however you please.

    [Blocked Image: http://www.caponeart.com/wip_keeper1.jpg]

  • KoKo5oVaR
    • May 6, 2006 at 12:50 PM
    • #2

    The overall of the character is really cool, especially the chest part. However, i think you should improve some of these flaws :

    [Blocked Image: http://img52.imageshack.us/img52/8062/mapcorecharacter5rz.jpg]

  • Minos
    • May 6, 2006 at 2:31 PM
    • #3

    I like it. Some thicker arms wouldn't hurt imo

  • capone_adam
    • May 6, 2006 at 4:40 PM
    • #4

    Koko, thanks for taking the time to point those out.

    Mino, yeah I plan to 'beef' up the arms when I start designing the costume.

    Been playing around with the sketch some more, are the legs still not readin well and look totally unrealistic in terms of balance?

    [Blocked Image: http://www.caponeart.com/wip_keeper2.jpg]

  • capone_adam
    • May 6, 2006 at 9:00 PM
    • #5

    Here is a update followed by a quick doodle of a complete new approach. Afterwards I may try a 'big and tough' type character.

    [Blocked Image: http://www.caponeart.com/wip_keeper3.jpg]

    [Blocked Image: http://www.caponeart.com/wip_keeper4.jpg]

  • capone_adam
    • May 9, 2006 at 2:58 AM
    • #6

    ok, here are 6 rough designs. Any comments on which is the one to develop?

    [Blocked Image: http://www.caponeart.com/wip_keepers.jpg]

  • ReNo
    • May 9, 2006 at 3:03 AM
    • #7

    Hehe, those are really cool mate Packed full of charm and personality. My favourites are 2, 5 and 6, though the only one I don't really like is 4

  • curman
    • May 9, 2006 at 3:39 AM
    • #8

    1 looks badass

  • von*ferret
    • May 9, 2006 at 4:04 AM
    • #9

    1 2 and I'd like to see 4 fleshed out

  • Grinwhrl
    • May 9, 2006 at 6:01 AM
    • #10

    Cool characters. Good luck with your project.

  • JAL
    • May 9, 2006 at 6:58 AM
    • #11

    I like number 6 the best looks dumb & funny

  • teeluu
    • May 9, 2006 at 8:38 AM
    • #12

    Definately number 6. Number 1 is nice too

  • Tarky
    • May 9, 2006 at 9:20 AM
    • #13

    Yeah I agree number 6. It is really different, so its quite intriguing

  • Gaz
    • May 9, 2006 at 11:36 AM
    • #14

    2 and 5 have the most personality, and I like the Key/Axe Combo

  • Minos
    • May 9, 2006 at 2:48 PM
    • #15

    6, definately.

  • capone_adam
    • May 17, 2006 at 10:41 PM
    • #16

    Ok, it appears that everywhere I went number 6 was the fave. I took on board a few crits, mixed in some other liked elements from the other characters and proceeded to draw a final design. Here it is, before I fully clean it up and do the colour pass I will leave it till the weekend just incase anyone has some final suggestions.

    [Blocked Image: http://www.caponeart.com/wip_keeper6.jpg]

  • Grinwhrl
    • May 18, 2006 at 12:27 AM
    • #17

    Looks better except for the face, now it looks to human. Use the tother face.

  • Meotwister
    • May 18, 2006 at 9:48 AM
    • #18
    Quote from Dark

    Looks better except for the face, now it looks to human. Use the tother face.

    looks ferkin awesome so far man.

  • capone_adam
    • May 22, 2006 at 11:02 PM
    • #19

    I really need to stick with a design but I wanted to come up with more. This is it now, 4 more designs which bring it to 10. It has to be along the lines of one of these 10.

    [Blocked Image: http://www.caponeart.com/wip_keepers2.jpg]

  • von*ferret
    • May 22, 2006 at 11:03 PM
    • #20

    haha #9 is awesome

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