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Portfolio Updated

  • Kedhrin
  • May 3, 2006 at 12:25 PM
  • Kedhrin
    • May 3, 2006 at 12:25 PM
    • #1

    My portfolio has been dumped on again.

    Currently working on a SP Quake 4 map and MP UT2004 DM map.

    Wish I had time to create a new asset/texture library but I need to make these quickly.

    Quake 4 SP mapping = best sp mapping I have ever done... REALLY fun.

    http://www.kedhrin.com

  • Spellbinder
    • May 3, 2006 at 2:53 PM
    • #2

    Nice!

    I like the dark theme and that rust stripes or what to call it thats is in the first picture.

    But above all i really like to see that you have been busy working

    One question though (no one can escape the one question) why when i click the image to enter the site ends up on 3DWork?

    Since it is the second link above i assume it is the second page sort of.

    So maybe a start page for news or perhaps the Bio or something?

    Spellbinder.

  • Kedhrin
    • May 3, 2006 at 3:01 PM
    • #3

    a few industry friends and some coworkers suggested that 3D work be the first page that pops up. this is so potential employers can start seeing your work the moment they open your page. when i send my portfolio out i skip the intro logo page usually.

    i'd prefer it to go to bio... but... portfolios are about impressions for work. the impression they get from you as a person needs to be delivered in an interview.

  • Phatsniper
    • May 3, 2006 at 3:02 PM
    • #4

    Well it's a portfolio so you want to see his work first, after all it's the most important thing.

    Cool stuff mate, keep it up

  • Spellbinder
    • May 3, 2006 at 3:22 PM
    • #5

    True Kedhrin.

    Maybe switch the links above then?

    Bah i dunno its just how my brain works.

    First page has the first link.

    But most importent is how you feel about it.

    Spellbinder.

  • KoKo5oVaR
    • May 3, 2006 at 3:24 PM
    • #6

    http://%7boption%7d

    wow dude , i need to learn how to do stuff like that !

  • Section_Ei8ht
    • May 3, 2006 at 3:32 PM
    • #7

    why would you put a fixed size iframe on a page that's larger than the average user screen height? It's quite annoying to have two different scroll bars when one of them is useless.

  • Kedhrin
    • May 3, 2006 at 4:49 PM
    • #8
    Quote from Section_Ei8ht

    why would you put a fixed size iframe on a page that's larger than the average user screen height? It's quite annoying to have two different scroll bars when one of them is useless.

    i've honestly been searching and pulling my hair out over this. i want it to create a new 'image window'. so it opens a new window, but every time you click an image on the main page it sends to that window only (not constantly creating new windows).

    i don't even know google keywords to search for.... i'm a complete noob to html.

  • RD
    • May 3, 2006 at 5:34 PM
    • #9

    whats this doin in offtopic?

  • The Postman
    • May 3, 2006 at 5:49 PM
    • #10

    why are there so many damned neon lights in a post apocalyptic world

  • Phatsniper
    • May 3, 2006 at 5:52 PM
    • #11
    Quote from Kedhrin

    i want it to create a new 'image window'. so it opens a new window, but every time you click an image on the main page it sends to that window only (not constantly creating new windows).

    Make me a new window!

    This will use the users default "restored" window state, to have a fixed dimension window you'll have to delve into javascript.

  • Kedhrin
    • May 3, 2006 at 6:08 PM
    • #12
    Quote from The Postman

    why are there so many damned neon lights in a post apocalyptic world

    those shots are mostly inside the vaults where the lights are.

    it's also the human factions trade mark. i recommend reading the fiction behind it, it makes sense then. basically, the way i look at is... say you are a biomek.... no glowly blue in biomek world... so if you see something blue and glowy you immediately know it's the hestia corp.

    so, if it's one glowly blue thing... you can follow it and possibly destroy it..

    if it's a massive structure of blue glowy stuff... i recommend stopping, turning around, and leaving

    thanks for the html help!

    and rd, i dunno i don't know where else i'd put it?

  • Kedhrin
    • May 3, 2006 at 6:19 PM
    • #13

    oh and yeah, if you notice most of the 'blue glowy' shots where taken by the press... for some reason they really like it. i just got whatever press shots i could of my work and put it up there. i only took like 1 shot of a a human town of my own screenies....

    i prefer the post apoco scenes more.

    such as

    http://peeves.noobgrinder.com/pt_pic_aa_12.jpg

    and

    http://peeves.noobgrinder.com/pt_pic_aa_14.jpg

  • RD
    • May 3, 2006 at 6:43 PM
    • #14
    Quote

    Game Industry DiscussionCasual talk about anything game industry related

  • PhilipK
    • May 3, 2006 at 7:49 PM
    • #15

    As said before ked i dig the content on it much

  • skdr
    • May 3, 2006 at 8:15 PM
    • #16

    I don't want to sound like asshole but those website graphics are totally "noob'ish" to be honest. Ugly filters and colors etc.

    Content itself is pretty good, professional work etc. But the site design is far from professional.

  • Polaris
    • May 3, 2006 at 8:29 PM
    • #17

    Every time somebody uses frames a puppy drowns :wink:

    Nice Content though

  • Kedhrin
    • May 3, 2006 at 9:52 PM
    • #18

    i suck at t3h web design

    i made every web graphic on that site in like 1 hour lewl.

  • Section_Ei8ht
    • May 3, 2006 at 11:02 PM
    • #19
    Quote from skdr

    I don't want to sound like asshole but those website graphics are totally "noob'ish" to be honest. Ugly filters and colors etc.Content itself is pretty good, professional work etc. But the site design is far from professional.

    I didnt want to say it, but he's right, you know. Should check out Klein's article on portfolio web design if you havent already.

    [edit]typos

  • Kedhrin
    • May 3, 2006 at 11:13 PM
    • #20

    I've had my portfolio checked out by a huge handful of industry pro's before putting it up. I've made a lot of changes. The only one that still remains is the images opening in the frames.

    I won't be changing my portfoflio now as it's good enough. Other than getting the images to open in a new window. At this point in time I can't spend any more time on it other than putting up new content.

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