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If you could choose a company to work at...

  • Minos
  • April 19, 2006 at 10:04 PM
  • RD
    • April 21, 2006 at 10:21 PM
    • #61

    I dont know what company, but i would only work on certain kinds of games.

  • Furyo
    • April 21, 2006 at 11:10 PM
    • #62
    Quote from insta

    I'd easily sell my soul to work at Valve. Hell, I'd sell it for a greencard

    I was surprised you hadn't replied that before in the thread Magnar Then again, we're in the same boat

  • Schmung
    • April 22, 2006 at 12:31 AM
    • #63
    Quote from JAL

    Remedy is the Finnish company that made "Max Payne & Max Payne 2". They're currently working on "Alan Wake".

    I tohught they went tits up? Foolish moi, I heard they weren't doing MP3 (badoom tish) and thought they had moved elsewhere. Seen the Alan Wake trailer, not really my bag, but they have a nce visual flair and nive environmental design.

  • nooba
    • April 22, 2006 at 5:54 AM
    • #64

    I'd like to work at Valve.. but i never will.. probably anyway..

  • Izuno
    • April 22, 2006 at 6:55 AM
    • #65
    Quote from nooba

    I'd like to work at Valve.. but i never will..

    if that's what you say, then that's what will be.

  • Bic-B@ll
    • April 22, 2006 at 6:58 AM
    • #66

    what would you know

  • nooba
    • April 22, 2006 at 8:47 AM
    • #67
    Quote from Izuno

    if that's what you say, then that's what will be.

    That, in a way, helps me.. it gives me confidence (is that the word? ) .. I guess I shouldn't say things like what I said.. I'll edit my post so it sounds a bit better..

  • ginsengavenger
    • April 22, 2006 at 8:59 AM
    • #68
    Quote from Tequila

    Bingo. Working with Tim Schafer would be wall-to-wall mad fun, even with the birthing pains and chaos of a new company's first title.

    You sure about that? getting fired because the boss doesn't have time to tell you what he wants, that sounds like fun?

  • spacer
    • April 22, 2006 at 1:29 PM
    • #69

    I'd love to work at like... Threewave, or Gearbox. Unfortunately Gearbox is in Texas and Threewave is in Vancouver .

  • skdr
    • April 22, 2006 at 1:35 PM
    • #70

    Valve, ubi, Remedy or maybe my own

  • Ginger Lord
    • April 22, 2006 at 3:58 PM
    • #71

    Not sure if I'd want to work in the Games industry, certainly wouldnt want to work at Valve. Have my personal reasons for that.

    Ubisoft always seemed good, Bullfrog back in the day.

  • marque_pierre
    • April 22, 2006 at 4:54 PM
    • #72

    Ensemble Studios, Blizzard, Valve, Double Fine, Bioware, Naughty Dog, Nintendo, Capcom or Ubisoft. Possibly Rare if they can get they can get their shit together.

  • Minos
    • April 22, 2006 at 7:09 PM
    • #73

    I wouldn't work at valve either. They have shemale level designers

  • Polaris
    • April 22, 2006 at 7:13 PM
    • #74
    Quote from Minotauro

    I wouldn't work at valve either. They have shemale level designers

    I guess shemales dont get along together.

  • RD
    • April 22, 2006 at 7:17 PM
    • #75

    So we have all these ppl who want to work for valve here. Isnt that what Garry has done basically

  • Polaris
    • April 22, 2006 at 7:28 PM
    • #76
    Quote from RD

    So we have all these ppl who want to work for valve here. Isnt that what Garry has done basically

    Thats more like a partnership since its 50/50

  • hydeph
    • April 23, 2006 at 2:42 AM
    • #77

    ubisoft for sure, so I could stay in Canada.

  • Polaris
    • April 23, 2006 at 3:08 AM
    • #78
    Quote from hydeph

    ubisoft for sure, so I could stay in Canada.

    I hope you enjoy paying the pensions for all our seniors

  • zaphod
    • April 26, 2006 at 12:57 AM
    • #79

    David Marsh & Co. whim execution collective (LLC)

  • Izuno
    • April 26, 2006 at 1:07 AM
    • #80

    my own company...omg yes!

    or form a company with the mapcorians...

    MapCore Studios?

    Think about it. We have plenty of pro/mod/talented:

    - level designers

    - 2D artists

    - 3D artists

    - animators

    - writing talent

    - game designers

    - we could swing voice talent between us

    - I've got lots of evil empire publisher background and technical project management experience

    - up and coming biz/marketing people here.

    - Fletch

    All we need is:

    - money

    - an idea

    - everyone in the same place

    - time

    :roll:

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