1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

de_parkade

  • propaganda
  • April 17, 2006 at 9:49 PM
  • propaganda
    • April 17, 2006 at 9:49 PM
    • #1

    This is prelease for de_parkade. It's been in the works for 3 months and it's time to test. It's basically centered around a 6 level parkade. 2 bomb sites, t's spawn at top level, ct's spawn on the ground. It's a very good map and one I have put alot of work into.

    *EDIT*

    Beta test will be delayed by one day due to other commitments!

    Name: [JFG]HLStatsx-100Tick-VIP

    IP: 72.232.43.34

    Port: 27017

    Server will be unlocked. Map will be bzipped to my website and will download on connect.

    Screens:

    [Blocked Image: http://www.justfungaming.com/parkade/1.jpg]

    [Blocked Image: http://www.justfungaming.com/parkade/2.jpg]

    [Blocked Image: http://www.justfungaming.com/parkade/3.jpg]

    [Blocked Image: http://www.justfungaming.com/parkade/4.jpg]

    [Blocked Image: http://www.justfungaming.com/parkade/5.jpg]

    [Blocked Image: http://www.justfungaming.com/parkade/6.jpg]

    [Blocked Image: http://www.justfungaming.com/parkade/7.jpg]

    [Blocked Image: http://www.justfungaming.com/parkade/8.jpg]

    [Blocked Image: http://www.justfungaming.com/parkade/9.jpg]

    [Blocked Image: http://www.justfungaming.com/parkade/10.jpg]

    [Blocked Image: http://www.justfungaming.com/parkade/11.jpg]

    [Blocked Image: http://www.justfungaming.com/parkade/12.jpg]

    [Blocked Image: http://www.justfungaming.com/parkade/13.jpg]

    [Blocked Image: http://www.justfungaming.com/parkade/14.jpg]

    [Blocked Image: http://www.justfungaming.com/parkade/15.jpg]

    [Blocked Image: http://www.justfungaming.com/parkade/16.jpg]

    [Blocked Image: http://www.justfungaming.com/parkade/17.jpg]

  • Nysuatro
    • April 17, 2006 at 9:55 PM
    • #2

    Not bad. Nice mapping

  • Minos
    • April 17, 2006 at 9:56 PM
    • #3

    oh I like it a lot. Love the exterior. crits:

    - Get rid of the smoke stacks on the skybox, they make no sense

    - The interior is a bit too dark

    - Get rid of those drink machines, they look out of place and "old"

  • propaganda
    • April 17, 2006 at 10:00 PM
    • #4
    Quote from Minotauro

    oh I like it a lot. Love the exterior. crits:- Get rid of the smoke stacks on the skybox, they make no sense

    - The interior is a bit too dark

    - Get rid of those drink machines, they look out of place and "old"

    All good suggestions thanks.

  • PhilipK
    • April 17, 2006 at 10:11 PM
    • #5

    Ah this one looks really fun, and it looks very good too.

    My only complainment would probably be the very 90 degreeish road turns.

    I know if you don't have a turned texture it might be hard but it would really look better if it was more rounded.

  • hamst3r
    • April 17, 2006 at 10:29 PM
    • #6

    Oooo. I like the lighting alot, looks like an all around good job!

  • propaganda
    • April 17, 2006 at 10:35 PM
    • #7
    Quote from Minotauro

    - The interior is a bit too dark

    I was thinking going fluorescent lighting inside the parkade.

  • von*ferret
    • April 17, 2006 at 10:55 PM
    • #8

    very hot indeed.

  • Erratic
    • April 17, 2006 at 11:35 PM
    • #9

    The exteriors look fresh and original (aside from the stock models in the skybox). The parking lot building especially looks killer. Good stuff.

  • Section_Ei8ht
    • April 18, 2006 at 3:22 AM
    • #10

    Pic 4 is great

  • Squirrelly
    • April 18, 2006 at 4:51 AM
    • #11

    Looks great! I like the lighting and it has quite a nice level of detail.

  • Grinwhrl
    • April 18, 2006 at 5:39 AM
    • #12

    very nice

  • Polaris
    • April 18, 2006 at 6:06 AM
    • #13

    Visuals aside, it looks very fun.

  • Crackerjack
    • April 18, 2006 at 7:35 AM
    • #14

    looking good and looking fun! But im going to have to agree with the comment on the 90 degree road turns, those deff need to be rounded

  • JAL
    • April 18, 2006 at 8:01 AM
    • #15

    I like the lighting, it has a consistant mood to it.

    Nice detailing and great exteriors.

  • General Vivi
    • April 18, 2006 at 8:20 AM
    • #16

    fantastic and it has a css feel to it and not a hl2 feel . love it ^^

    - vivs

  • Furyo
    • April 18, 2006 at 8:33 AM
    • #17

    Welcome Propaganda, and very nice map

  • KoKo5oVaR
    • April 18, 2006 at 8:45 AM
    • #18

    Wow, this is q-u-a-l-i-t-y. Your lighting and architecture create a really pleasant atmosphere. Welcome

  • JamesL
    • April 18, 2006 at 8:59 AM
    • #19

    Good looking map, nice attention to detail. The style reminds me of one of the environments from Vampire The Masquerade (in a good way). Will bang it on the servers this week and give it a runaround.

  • mawibse
    • April 18, 2006 at 10:56 AM
    • #20

    Except for the 90 degree angle road turn it looks ok.

    Keep it up.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™