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SiN: Episodes

  • skdr
  • April 6, 2006 at 12:23 AM
  • skdr
    • April 6, 2006 at 12:23 AM
    • #1

    Preloading is now on!

    http://storefront.steampowered.com/v2/i ... ppId=1300&

    http://www.steampowered.com/index.php?area=news&id=528

    http://www.sinepisodes.com/

    I'm definately getting this one, it comes with bundled SiN 1 singleplayer and multiplayer that can be activated right away! Now that's cool

    Anyone else?

  • The Postman
    • April 6, 2006 at 1:12 AM
    • #2

    If this is actually worth the $15 to purchase it I will be completely caught off guard and utterly surprised. Everything I've seen for it looks like unmitigated crap.

    Edit1: If it still has HL2 noises in it (like in the trailer) I'll laugh myself hoarse, too.

  • wacko
    • April 6, 2006 at 1:30 AM
    • #3
    Quote from The Postman

    If this is actually worth the $15 to purchase it I will be completely caught off guard and utterly surprised. Everything I've seen for it looks like unmitigated crap.Edit1: If it still has HL2 noises in it (like in the trailer) I'll laugh myself hoarse, too.

    I am glad to see someone agree's with me, that not everything on source looks good and plays well.

  • ReNo
    • April 6, 2006 at 1:42 AM
    • #4

    I was unimpressed by the trailer, but I'll probably pick it up anyway. I liked the original SiN

  • dissonance
    • April 6, 2006 at 1:49 AM
    • #5

    If we get some in to the Comp USA where I work, I'll think about picking it up. Otherwise, I'm not going to go out of my way to get it.

    P.S.: I get Aftermath/Episode 1 for $14(US).

  • Minos
    • April 6, 2006 at 3:54 AM
    • #6

    Too bad they use too much HL2 content

  • dissonance
    • April 6, 2006 at 4:11 AM
    • #7
    Quote from Minotauro

    Too bad they use too much HL2 content

    Yeah, It looked more like a mod than a game.

  • Squirrelly
    • April 6, 2006 at 5:38 AM
    • #8
    Quote from Minotauro

    Too bad they use too much HL2 content

  • JynxDaddy
    • April 6, 2006 at 9:07 AM
    • #9

    But guys, she is wearing a thong!

  • Section_Ei8ht
    • April 6, 2006 at 9:12 AM
    • #10

    My getting it will depend largly on the reviews from fellow mapcorians.

  • skdr
    • April 6, 2006 at 10:13 AM
    • #11

    According to Ritual, those HL2 assets were only placeholders and there are none of them in final release...

  • Mazy
    • April 6, 2006 at 10:52 AM
    • #12
    Quote from The Postman

    If this is actually worth the $15 to purchase it I will be completely caught off guard and utterly surprised. Everything I've seen for it looks like unmitigated crap.Edit1: If it still has HL2 noises in it (like in the trailer) I'll laugh myself hoarse, too.

    Exactly

    I'll probably get it since I really liked the first one (when it worked that is), but damn it looks horrible. They could almost call it a new episode of Half-Life 2 an people wouldn't notice the difference

  • Mazy
    • April 6, 2006 at 12:33 PM
    • #13

    Just checked some of the latest movies from it, to be fair it looks better and more original now. Still doesnt look very much like the first game in style, but I guess its near impossible to do that with the source engine anyway :G

  • Zacker
    • April 6, 2006 at 3:07 PM
    • #14

    I think this game looks promising and cool. I like the style of the game, it is realistic and yet still got a slighty cartoony touch with the strong colours.

  • mikezilla
    • April 6, 2006 at 4:37 PM
    • #15

    They said in an interview a few weeks ago that all half life 2 content had been removed.

    Having said that, I've followed the last few things that Ritual has done and was unimpressed (cs:cz, 25 to life.) They seem to follow a very strict old-school style fps strategy that I find alarmingly stale lately.

    Something to the effect of...

    You are a quiet bad-ass who throws out a few choice (and lame) one-liners as you dispense sordid justice on the end of the same old weaponry. You will meet characters who will serve no purpose other than to explain what a level designer was thinking but along the way you will need to pick up health packs to recover from the 9000 bullet holes you were penetrated with. This is capped off by an almost endless supply of enemies whose AI the developer has been touting for months, but in the end you can kill many of them at a time with little problem because they constantly seek refuge behind conspiciously placed inflammable barrels that explode on contact with a single bullet.

  • Zacker
    • April 6, 2006 at 5:27 PM
    • #16

    Well I prefer that old school duke nukem like style over the ohhh-so-not-original-anyways-even-though-we-pretend-it-to-be style of HL2.

  • von*ferret
    • April 6, 2006 at 9:44 PM
    • #17

    read the article in "wired" about their dynamic difficulty and AI. Sounds interesting enough.

  • mikezilla
    • April 6, 2006 at 10:06 PM
    • #18
    Quote from Pericolos0

    hl2 also had exploding barrels near hordes of brainless enemies

    and i doubley hated it there because the game was so good.

    call of duty 2 also did it... only near 88's and other highly incendiary things. which made it even stupider.

    DOWN WITH EXPLODING BARRELS '06!!!

  • Minos
    • April 6, 2006 at 10:48 PM
    • #19

    I'm with peris on this one. Fuck realism, I just want to have fun when playing games.

    You guys are too demanding some times

  • The Postman
    • April 6, 2006 at 10:51 PM
    • #20
    Quote from mikezilla

    DOWN WITH EXPLODING BARRELS '06!!!

    Pipes will become the new barrels. Boring hallway? Add some pipes!

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