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HL2:Awakening

  • Bluestrike
  • March 29, 2006 at 6:07 PM
  • Bluestrike
    • March 29, 2006 at 6:07 PM
    • #1

    Now that the site is up I can start a thread

    http://awakening.hl2files.com

    [Blocked Image: http://awakening.hl2files.com/images/media/awakening1.jpg]

    [Blocked Image: http://awakening.hl2files.com/images/media/awakening2.jpg]

    [Blocked Image: http://awakening.hl2files.com/images/media/awakening3.jpg]

    [Blocked Image: http://awakening.hl2files.com/images/media/awakening4.jpg]

    [Blocked Image: http://awakening.hl2files.com/images/media/awakening5.jpg]

    [Blocked Image: http://awakening.hl2files.com/images/media/awakening6.jpg]

    [Blocked Image: http://home.scarlet.be/~mcblue/awakening/phl0002.jpg]

    [Blocked Image: http://home.scarlet.be/~mcblue/awakening/phl0001.jpg]

  • insta
    • March 29, 2006 at 6:15 PM
    • #2

    Looking forward to playing it! Do you have any estimations as to when it'll be released?

  • Minos
    • March 29, 2006 at 6:29 PM
    • #3

    Blue!! you sexy bitch!! love the first shot man. GJ

  • Furyo
    • March 29, 2006 at 6:32 PM
    • #4

    Looks interesting

  • Bluestrike
    • March 29, 2006 at 6:53 PM
    • #5
    Quote from insta

    Looking forward to playing it! Do you have any estimations as to when it'll be released?

    I was hoping to have it done last month, but Insurgency is stealing all my time

    Working on a 4th level and I might release when thats done,

    Also waiting on Valve for the hdr code and a choreography tool that works with non english OS if I want to include a bit of story telling

  • Taylor Swift
    • March 29, 2006 at 7:20 PM
    • #6

    wow just wow amazing stuff this looks to be a really good map/level!

  • spine
    • March 29, 2006 at 8:05 PM
    • #7

    Awesome work Blue!

  • skdr
    • March 29, 2006 at 8:54 PM
    • #8

    Looks good but I think you should work on level lighting a bit more, it lacks contrast and colors.

  • D3ads
    • March 29, 2006 at 9:19 PM
    • #9

    Absolutely brilliant, love the idea of having Shepard as the main guy

  • Bluestrike
    • March 29, 2006 at 9:31 PM
    • #10

    Lighting is probebly not my strongest point

    Wait forget that, the snow reflects everything, yeah thats it

    Added the 2 screenshots I send to PHL.

  • skdr
    • March 29, 2006 at 9:34 PM
    • #11

    what's up with that ceiling texture?

  • RA7
    • March 29, 2006 at 9:47 PM
    • #12

    Looks nice..

  • Belgarion
    • March 29, 2006 at 9:52 PM
    • #13

    shots 1 and 3 are brilliant. the last two, however, are somewhat of a bore. the building, for instance, is quite bare. put something on it to make it a tad more interesting. snow drifts or communications equipment maybe? it's just completely uniform all the way along it. something needs to break the monotony. that said, looking forward to playing this.

  • Skjalg
    • March 30, 2006 at 1:53 AM
    • #14

    I really really really dig the last screenshot, it sent chills down my back

  • MJ
    • March 30, 2006 at 3:37 AM
    • #15

    awesome

  • Section_Ei8ht
    • March 30, 2006 at 3:56 AM
    • #16

    imho the first at last shots are amazing, the others are kinda meh. as they all said, lighting could use some work.

  • Flight40
    • March 30, 2006 at 6:44 AM
    • #17

    Looks cool. But I've seen some prettier stuff from you Blue

  • teeluu
    • March 30, 2006 at 8:41 AM
    • #18

    Yea, first and last screenshot are coolness

    Also, there's water in it, it's not possible to have water in it but the map feels very cold place, should it be ice instead? Or is the season like fall or something? On the other hand, water fits there nicely

  • Evert
    • March 30, 2006 at 8:46 AM
    • #19

    Awesome work!

  • ReNo
    • March 30, 2006 at 12:46 PM
    • #20

    Love the great outdoors areas - the snowy setting gives it a nice fresh feeling. Belgarion, I think the building in the last shot is bland because it isn't a building per se - looks to me like a road tunnel.

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