1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

TES: Oblivion.

  • zpanzer
  • March 24, 2006 at 11:04 PM
  • zaphod
    • April 26, 2006 at 6:51 PM
    • #61

    I've tried tweaking my ini and all that crazy stuff and it runs ok just walking around but it feels like I have to drop it to like 1024x768 without a bunch of effects if I want it to run at 30 frames during combat.

    I hear what you guys are saying about working to get into it but I guess I'm just of the school that it's the game's job to bring the fun to you, not your job to tweak ini files, install mods, and trudge through things to get to the fun parts of the game. It feels like work when I just wanna jump in and have a cool experience : /

    I know there are cool parts in the game, I'm just amazed that they didn't design the game to force you through those fun parts at least at the very beginning of the game so that you know they are there. I understand the concept of an open ended game, but I think it's amazing the lack of an experience they present to you at the very beginning of the game. Shit, I don't even care if it's a little animated clippy character in the corner of the screen telling me there is something cool I could go do, just throw me a bone! I was very surprised that the first quest wasn't "go to the town right outside the dungeons" I think that would have gotten me much more into the game at first that "walk 15 minutes across the map getting stuck on terrain while little dudes shoot fireballs at you out of fucking nowhere"

  • RD
    • April 26, 2006 at 7:00 PM
    • #62

    Ive played for about 8 hours and i have only brought the amulet to that guy.. its the first quest. I gave up after that because on my route to the next town i met 4 flying devils that shoot fireballs and it takes 10 minutes to kill one of them while i constantly have to run away to recharge my health

  • KoKo5oVaR
    • April 26, 2006 at 7:01 PM
    • #63
    Quote from JamesL

    I mean levitation! where is the damn levitation!

    I think that's because the cities are a closed space for optimisation, and the player isn't supposed to fly above the walls

    Once again, fancy graphics > gameplay :/

  • D3ads
    • April 27, 2006 at 5:58 PM
    • #64

    Guess who:

    [Blocked Image: http://img200.imageshack.us/img200/8190/screenshot45ob.jpg]

    [Blocked Image: http://img188.imageshack.us/img188/5900/screenshot39dk.jpg]

    [Blocked Image: http://img391.imageshack.us/img391/4024/screenshot51bd.jpg]

    A character mod in production apparently.

  • spacer
    • April 27, 2006 at 6:46 PM
    • #65

    HUH? RADIO? WHAT'S GOING ON WITH THAT RADIO?

  • Section_Ei8ht
    • April 27, 2006 at 7:16 PM
    • #66
    Quote from RD

    Ive played for about 8 hours and i have only brought the amulet to that guy.. its the first quest. I gave up after that because on my route to the next town i met 4 flying devils that shoot fireballs and it takes 10 minutes to kill one of them while i constantly have to run away to recharge my health

    so true. so annoying.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™