1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

DMX_GEAL - (deathmath extreme level wip)

  • DR@GONFLY
  • March 6, 2006 at 11:40 AM
  • RD
    • March 6, 2006 at 5:27 PM
    • #21
    Quote from rockdude86

    looks like im not the only one without patience... lol, also PLEASE tell this kind of shit to me before you know it, you dont know shit about what your talking about and your presentation is lacking a lot! (sorry) love the map though (edit) also rezise your pics next time :wink:

    (edit2) omg, reading your post is so funny:

    (Powered by / known before ass: InstaGib Source)

    But beqause UT2003 is to simple

    costum textures with Bumpmapping, DUH!

    enjoy the first screens evver of : DMX_GEAL!

    ever heard of spelling check?? next time just listen to what i tell you... PLEASE!

    Display More

  • rockdude86
    • March 6, 2006 at 5:57 PM
    • #22

    ok, i know this may sounds a bit weird. but dr@gonfly and i are very good friends and we tend to be very clear and direct to eachother. his "attitude" and plain understanding of english is very bad. not because he means things this way but because he doesnt take the fucking time to do it right. i try to make him realise that but he is real hard headed just like me lol

    (edit) ok this post may sound just as weird as the whole thing, anyway... its all about being friendlly and with that not being hated around here cause he tends to pull that over him with his "style"

  • DR@GONFLY
    • March 6, 2006 at 6:04 PM
    • #23

    Haha, yeah thaks for explaining

  • MJ
    • March 7, 2006 at 5:56 AM
    • #24

    a combine version of ths would be a great lil dm map..

  • von*ferret
    • March 7, 2006 at 5:59 AM
    • #25

    didn't read comments but

    lighting is drab. Lacks contrast from shadows or a main light. A key light would help emphasize the middle to help draw the attention back towards the center of the arena.

  • WD
    • March 8, 2006 at 7:10 PM
    • #26

    Is that map name intentionally a typo for not copying the map name or are you suffering dyslexia ?

    You know the ut2003/2004 map name is dm-gael and one of my favorites ! Looking forward to see if this one is going to be as great as the original

  • Taylor Swift
    • March 8, 2006 at 8:42 PM
    • #27

    So.. Supafly when is this map going to be ready? Any plans on releasing it as beta first? I think there will be many bugs and other issues in the level.

    Maybye you need expand the level more and create some more rooms?

    corridors, chambers and et.c

  • DR@GONFLY
    • March 8, 2006 at 10:15 PM
    • #28
    Quote from WhiteDevil

    You know the ut2003/2004 map name is dm-gael and one of my favorites ! Looking forward to see if this one is going to be as great as the original

    If I give it exactly the same name

    my opinion says: dont chance the map!

    the remake of dm_gael is diffrent,

    The name is almost the same, but..... diffrent!

  • DR@GONFLY
    • March 8, 2006 at 10:23 PM
    • #29
    Quote from Nz-Nexus

    So.. Supafly when is this map going to be ready? Any plans on releasing it as beta first? I think there will be many bugs and other issues in the level.Maybye you need expand the level more and create some more rooms?

    corridors, chambers and et.c

    SupahNexus...


    When Deathmatch Xtreme is ready

    No we got people to test our maps

    I dont think so!

  • SKULLHOZER
    • March 10, 2006 at 5:44 AM
    • #30

    I have to agree, the brushwork is great! I don’t like the water around the central “pit” area though…

    But, it isn’t that big a deal. Good work!

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM

Users Viewing This Thread

  • 4 Guests
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™