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awp_monopoly

  • JamesL
  • February 23, 2006 at 11:31 PM
  • JamesL
    • February 23, 2006 at 11:31 PM
    • #1

    awp_monopoly

    inspired by the 1.6 map of the same name

    remade for source by: JamesL & Generalvivi

    map & textures - JamesL

    models & lighting FX - Generalvivi

    Construction - 2 weeks

    Compile Time - 10 mins

    BSP zipped size - 22meg

    LDR/HDR - enabled

    Spawns - 24

    Weapons - awp / deagle / knife

    Set mp_roundtime @ 2 mins

    Set net_maxfilesize @ 25meg

    board is a 1936 German edition

    cards are 1936 US edition

    Download from

    iwannamap.com

    filefront

    Generalvivi.lawgiver.us

    fragnbag.co.uk

    [Blocked Image: http://www.code303.com/files/images/monopoly/awp_monopoly002.jpg]

    [Blocked Image: http://www.code303.com/files/images/monopoly/awp_monopoly004.jpg]

    [Blocked Image: http://www.code303.com/files/images/monopoly/awp_monopoly003.jpg]

    [Blocked Image: http://www.code303.com/files/images/monopoly/awp_monopoly001.jpg]

    [Blocked Image: http://www.code303.com/files/images/monopoly/awp_monopoly005.jpg]

    [Blocked Image: http://www.code303.com/files/images/monopoly/awp_monopoly006.jpg]

  • Section_Ei8ht
    • February 24, 2006 at 5:51 AM
    • #2

    sweeeeeeeeeeeet!

  • JynxDaddy
    • February 24, 2006 at 6:38 AM
    • #3

    NIEN PASS LOS!

  • JAL
    • February 24, 2006 at 8:29 AM
    • #4

    Very nice , never seen anything like it on source

  • rockdude86
    • February 24, 2006 at 8:33 AM
    • #5

    finally a good awp map!

  • Mazy
    • February 24, 2006 at 8:50 AM
    • #6

    Haha, thats pretty damn awesome

  • von*ferret
    • February 24, 2006 at 9:34 AM
    • #7

    you pass'd go for the win!

  • General Vivi
    • February 24, 2006 at 10:01 AM
    • #8

    man ferret . i respect you as an artist ... but when you make silly comments like that.....i question your well being.

    i hope guys like the models and the awsome rays i did for the map

  • Taylor Swift
    • February 24, 2006 at 10:56 AM
    • #9

    these models reflects the light better then lostcoast props

  • KoKo5oVaR
    • February 24, 2006 at 11:53 AM
    • #10

    sexy speculars

  • FrieChamp
    • February 24, 2006 at 12:37 PM
    • #11

    Now that is a pretty (AWP) map

  • Grinwhrl
    • February 24, 2006 at 4:47 PM
    • #12

    Map is awesome, Board being in another language kinda throws off the cards being english.

  • JamesL
    • February 24, 2006 at 5:59 PM
    • #13

    The board is a German version because it was the higest res picture I could find via google images. Also it has some fascinating history. It dates from 1936, just before WWII began (check out the values of the properties in Reichmarks) and is one of something like 400 that were made at that time for the German market. Apparently virtually all the other remaining sets were destroyed during the war when the allied forces bombed the crap out of large parts of Germany, so the board is pretty much one of a kind. After spending a while looking for a good image source then finding this and reading it's history, it really fascinated me and I simply _had_ to use it.

    I was also trying to get hold of some images of the cards and money that went with it, so I contacted the guy who has the board via e-mail. Sadly he said he could not supply me with hi-res images of it. I guess he was worried about people making replicas or something along those lines.

    Anyways, that's why the board n cards don't match

  • Grinwhrl
    • February 24, 2006 at 6:33 PM
    • #14

    cool james, thanks for the History Lesson, hehe.

    Its great map idea none the less and you and Vivi pulle dit off very well.

  • General Vivi
    • February 24, 2006 at 7:14 PM
    • #15

    damn if i knew all of that before hand i would have put bombing noises in the backround and germans yelling .

  • Schmung
    • February 24, 2006 at 7:22 PM
    • #16

    Sweet. An AWP map thats actually had time spent on it to make it look nice. Two thumbs up from me. Could change it easily enough to other localities just by changing the vtfs or whatever couldn't you?

  • JamesL
    • February 24, 2006 at 9:35 PM
    • #17

    Perhaps that's why I didn't tell you Vivi.

  • JamesL
    • February 24, 2006 at 9:37 PM
    • #18
    Quote from Schmung

    Sweet. An AWP map thats actually had time spent on it to make it look nice. Two thumbs up from me. Could change it easily enough to other localities just by changing the vtfs or whatever couldn't you?

    Possibly, tho all the custom content is bspzipped into the map.

  • Minos
    • February 24, 2006 at 9:45 PM
    • #19

    First DaveL and now JamesL Aahhhhhhh

    lol jk man, map looks really cool, love the shaders.

  • teeluu
    • February 24, 2006 at 11:12 PM
    • #20

    That much custom material and you couldn't come up with a better texture for that wooden table and pale strip of the roof window?

    Those are anyway the only thing that bothered me, well done

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