I wanted to post what I've been working on these past few weeks, but it i wasn't happy with current progress, and then finally tonight it all clicked. Before I go pass out, i wanted to show some screenshots from the SWAT4 level im working on. Thanks to Ivalice for introducing me to the game ![]()
Operation Underground Assault
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Looks nice reminds me of the first level of blood2: The choosen
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pretty nice
2 bad its for swat4 
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Looks cool. Only thing i don't like is the size of the platform. For some reason most computergame metro platforms are like that, but in reality i've only seen larger ones. It looks too cramped
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How is the editor for Swat 4 mapping? I was always interested in trying it.
Good works o far by the way

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thanks guys
, a pimp to the mapcore on the wall if u caught it 
rockdude86: maybe after its finished i'll port it to HL2, if someone can show me.
DaanO: I have a lot of reference pics, but its hard to judge distance in pictures. They all seemed cramped, but since I have no subway in my area, i couldn't go see them for myself. I'll push it back a bit.
Dark: Yep, unreal 2.5 engine with normal mapping turned on, and alot of the cool epic stuff turned off

More to come. thx. Lee
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I really want to learn that engine, Its really tough at first but ill get the hang of it soon. Either that or ID software.
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it's interesting, your ad's could use some more grounding on their placement. I also see some errors with lighting on some vertexes.
pretty nice feel though, never hear anyone making swat 4 maps.
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Nice stuff but the graffiti on the seats doesn't make sense

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Why not? this is not uncommon in europe.

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looks awsome man! did you make those over head lights on the train?
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thanks for the support guys
.generalvivi: the halogen lights were in the game, but I created the new ones for the train.
Tonights updates: Redid the subwayCar's lights. added poles for holding onto, redid the ads on the ceiling.
Tormorow: add graffiti back onto the inside of the train and on the windows. start working on the other platform, link the 2 together.
I'm shooting for a March 20th release

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nice, looks like you've cleaned up the train. i'm not seeing those vertex lighting errors on the corners of the windows anymore.

edit: ack, wait there's one in the last shot

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new shots below
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looks awesome now
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shots - 03/01/06
[Blocked Image: http://art.lee3dee.com/level/underAssault/editorshot01.jpg]
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latest update

Modeled alot of trash. lol. working on the resturant area at the moment. Trying to get "featured artist" hehe
[Blocked Image: http://art.lee3dee.com/level/underAssault/assault03.jpg]
[Blocked Image: http://art.lee3dee.com/level/underAssault/assault05.jpg]
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Looking really nice. Good work.
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