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Multi touch sensitive screen research

  • FrieChamp
  • February 9, 2006 at 9:12 AM
  • FrieChamp
    • February 9, 2006 at 9:12 AM
    • #1
    Quote

    While touch sensing is commonplace for single points of contact, multi-touch sensing enables a user to interact with a system with more than one finger at a time, as in chording and bi-manual operations. Such sensing devices are inherently also able to accommodate multiple users simultaneously, which is especially useful for larger interaction scenarios such as interactive walls and tabletops.

    http://mrl.nyu.edu/~jhan/ftirtouch/

    I want mine now!

  • Mazy
    • February 9, 2006 at 9:39 AM
    • #2

    nice ~

  • JynxDaddy
    • February 10, 2006 at 2:09 AM
    • #3

    Looks pretty cool for a little toy, But I'm sure someone can make up some UI for it that would be really slick

  • Erratic
    • February 10, 2006 at 3:32 AM
    • #4
    Quote from JynxDaddy

    Looks pretty cool for a little toy, But I'm sure someone can make up some UI for it that would be really slick

    Do you really need a user interface though with a system like that? To me, this sort of seems to be drifting away from UI's and towards more intuitive functions with your body rather than a 'tool -> button -> result' sort of thing. I'd imagine there would be some simple interface for more advanced programs, but I think most of the functions would be performed based on things like the speed, pressure, direction, motion etc. of your fingers.

    But I dunno really

    One of the coolest things I've seen in awhile, anyway. The track in the video is pretty cool, I've heard it on 'The Animatrix' dvd menu.

  • JynxDaddy
    • February 10, 2006 at 4:46 AM
    • #5

    I didn't mean a windows standard UI, more like what you described, that's a user interface too.

    The photo manipulation thingy was interesting, I wonder how hard it would be to add features from photoshop to it, but keeping the fluid feel of the program.

  • Section_Ei8ht
    • February 10, 2006 at 4:49 AM
    • #6

    Command & Conquer, anyone?

  • Erratic
    • February 10, 2006 at 4:52 AM
    • #7
    Quote from Section_Ei8ht

    Command & Conquer, anyone?

    I'd rather solve crimes before they happen with it.

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