1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Multi touch sensitive screen research

  • FrieChamp
  • February 9, 2006 at 9:12 AM
  • FrieChamp
    • February 9, 2006 at 9:12 AM
    • #1
    Quote

    While touch sensing is commonplace for single points of contact, multi-touch sensing enables a user to interact with a system with more than one finger at a time, as in chording and bi-manual operations. Such sensing devices are inherently also able to accommodate multiple users simultaneously, which is especially useful for larger interaction scenarios such as interactive walls and tabletops.

    http://mrl.nyu.edu/~jhan/ftirtouch/

    I want mine now!

  • Mazy
    • February 9, 2006 at 9:39 AM
    • #2

    nice ~

  • JynxDaddy
    • February 10, 2006 at 2:09 AM
    • #3

    Looks pretty cool for a little toy, But I'm sure someone can make up some UI for it that would be really slick

  • Erratic
    • February 10, 2006 at 3:32 AM
    • #4
    Quote from JynxDaddy

    Looks pretty cool for a little toy, But I'm sure someone can make up some UI for it that would be really slick

    Do you really need a user interface though with a system like that? To me, this sort of seems to be drifting away from UI's and towards more intuitive functions with your body rather than a 'tool -> button -> result' sort of thing. I'd imagine there would be some simple interface for more advanced programs, but I think most of the functions would be performed based on things like the speed, pressure, direction, motion etc. of your fingers.

    But I dunno really

    One of the coolest things I've seen in awhile, anyway. The track in the video is pretty cool, I've heard it on 'The Animatrix' dvd menu.

  • JynxDaddy
    • February 10, 2006 at 4:46 AM
    • #5

    I didn't mean a windows standard UI, more like what you described, that's a user interface too.

    The photo manipulation thingy was interesting, I wonder how hard it would be to add features from photoshop to it, but keeping the fluid feel of the program.

  • Section_Ei8ht
    • February 10, 2006 at 4:49 AM
    • #6

    Command & Conquer, anyone?

  • Erratic
    • February 10, 2006 at 4:52 AM
    • #7
    Quote from Section_Ei8ht

    Command & Conquer, anyone?

    I'd rather solve crimes before they happen with it.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. [CS:GO][WiP] cs_opera

    leplubodeslapin
    October 6, 2026 at 9:01 AM
  2. POLYSTRIKE - Finally Announced After Years of Development!

    Minos
    October 6, 2026 at 4:18 AM
  3. (HLDM) dm_warehouse

    Minos
    October 6, 2026 at 4:14 AM
  4. Any of the old guard still around? D:

    Minos
    October 6, 2026 at 4:13 AM
  5. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™