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Spiffy Billboard

  • OL
  • May 13, 2004 at 8:42 PM
  • OL
    • May 13, 2004 at 8:42 PM
    • #1

    everything by me (didnt make the textures but i put em on there)

    [Blocked Image: http://ol.the650.org/models/billboard.jpg]

    [Blocked Image: http://ol.the650.org/models/billboard2.jpg]

  • Mazy
    • May 13, 2004 at 8:45 PM
    • #2

    hehe not bad

  • Duff-e
    • May 13, 2004 at 10:44 PM
    • #3

    its actually cool....now put it in a map that doesnt suck/isnt black

    also why does it look so nice....by nice i mean it doesnt look like half life shitty

  • OL
    • May 14, 2004 at 5:20 AM
    • #4
    Quote from DUFFY

    its actually cool....now put it in a map that doesnt suck/isnt blackalso why does it look so nice....by nice i mean it doesnt look like half life shitty

    that would be because im leet-krew models and the lighting is good

  • IR
    • May 14, 2004 at 10:06 AM
    • #5

    this is for hl1 ?

    make some use of transparency man

    the ladder , railing , the floor

    could all be transparent and save alot of polies

  • John Kerry
    Guest
    • May 14, 2004 at 5:41 PM
    • #6

    looks nice

  • kleinluka
    • May 14, 2004 at 6:00 PM
    • #7
    Quote from IR

    this is for hl1 ?make some use of transparency man

    the ladder , railing , the floor

    could all be transparent and save alot of polies

    He didn't say it was for HL1.

  • OL
    • May 14, 2004 at 8:27 PM
    • #8

    i could use it in hl1, but im making my prop library more for hl2 or whatever else

  • IR
    • May 14, 2004 at 8:49 PM
    • #9

    ah ok, i thought you made it for a hl1 map or something

  • Bic-B@ll
    • May 15, 2004 at 4:59 AM
    • #10

    very kewl, like i said, it has the potential of being whored like radio masts

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