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WIP / DOD SARCE MAPLOL

  • travis
  • January 12, 2006 at 8:11 AM
  • travis
    • January 12, 2006 at 8:11 AM
    • #1

    suppish

    mapmonger.com

    So i'm all like making a dod:s map, here's some screenshots.

    mapmonger.com

    [Blocked Image: http://mapmonger.com/img/dodlol1_sm.jpg] [Blocked Image: http://mapmonger.com/img/dodlol2_sm.jpg]

    mapmonger.com

    [Blocked Image: http://mapmonger.com/img/dodlol3_sm.jpg] [Blocked Image: http://mapmonger.com/img/dodlol4_sm.jpg]

    mapmonger.com

    [Blocked Image: http://mapmonger.com/img/dodlol5_sm.jpg] [Blocked Image: http://mapmonger.com/img/dodlol6_sm.jpg]

    mapmonger.com

    [Blocked Image: http://mapmonger.com/img/dodlol7_sm.jpg]

  • FrieChamp
    • January 12, 2006 at 8:18 AM
    • #2

    I know I should probably give constructive feedback here, but the AOL speech and the lame advertising turn me off.

    Try to be a little bit more mature if you really want serious feedback.

  • Irish
    • January 12, 2006 at 8:52 AM
    • #3

    No ones going to care about your website, respect you or your work with that immature attitude. It might fly else were, but please keep it out of here

  • Schmung
    • January 12, 2006 at 9:27 AM
    • #4

    You're going to last a long time here..

  • Tequila
    • January 12, 2006 at 9:48 AM
    • #5

    And he started so well.

  • OrnateBaboon
    • January 12, 2006 at 10:35 AM
    • #6

    Being immature is not common on this board, which is probably why it is one of the best for feedback, constructive criticism and advice. Being abusive though is just poor form.

    Regarding the map. It looks like a solid start. Nice lighting, and shadows. Good use of props, and the buildings all look very different from each other. Always positive when the geometry does not look like it has been cut from the same stone. In some of the pics, it looks as though a lot of the props, rather than brushwork, is doing too much of the work, though I imagine that this is because the map is early. The roads also look very straight and very flat, again because of the maps earliness.

  • travis
    • January 12, 2006 at 11:24 AM
    • #7

    Yeah the road is just something i chucked in so i could walk on it, deffinately going to mess it up a lot, im pretty backwards, i make all my buildings first then work out what i have left as far as r speeds are concerned, then ill mess some stuff up~

    ta for feedback~

  • ⌐■_■
    • January 12, 2006 at 12:06 PM
    • #8

    Oh boy

    Curman's got a little brother..

  • curman
    • January 12, 2006 at 4:53 PM
    • #9

    lets tie him up and jump down his throat some more!!!

  • Grinwhrl
    • January 12, 2006 at 4:58 PM
    • #10

    heh.

  • jfas
    • January 12, 2006 at 5:45 PM
    • #11

    Its a good start, but it really seems empty still, not much is going on yet. Also the lighting seems a bit bright right now

  • von*ferret
    • January 12, 2006 at 6:19 PM
    • #12

    You've guys have bagged on his language enough, I think he's gotten the point.

    Some of your corners are smoothed, however they're not properly smooth grouped. So fix that up. Right now I dont find anything particulary interesting. You said though you'd destroy it afterwards. Remember that destroying will stop some of the vis blocking procedures so do so carefuly.

  • RD
    • January 12, 2006 at 7:08 PM
    • #13

    Lol, you remind me of myself and cs.net

    Map is alright so far, a bit generic. If its gonna be called LOL, it should be in space

  • General Vivi
    • January 12, 2006 at 7:12 PM
    • #14
    Quote from Schmung

    You're going to last a long time here..

    i do agree with you old chap

  • Taylor Swift
    • January 12, 2006 at 8:54 PM
    • #15

    I dont know i dont like the lighting at all because it looks to gray.

    The green oak trees is to repetive..

    Actually this is some kind of scornfull contempt and the map is packed like sardines..

    and you act tough !

    this map is overdo with grass take it or leave it but please yourself.

    you realize that, your langauge is some kinda left over....

  • Bic-B@ll
    • January 12, 2006 at 9:38 PM
    • #16

    mapmonger.com

  • hydeph
    • January 18, 2006 at 8:55 PM
    • #17

    looks too bia

    right.

    stop shamelessly plugging your site for FUCK sakes.

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