1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

Sunrise Over the Empire - 3d scene

  • Vinny Testaverde
  • January 3, 2006 at 1:39 AM
  • Vinny Testaverde
    • January 3, 2006 at 1:39 AM
    • #1

    ---

    3dsmax 6 - sky, boats, flora, etc added in photoshop

    This was for a school project... Thanks to Thomas Cole (19th century landscape painter) for the inspiration

    I am not happy with it, I will do another one with a different camera angle and position and time of day, but this shot of it is done I guess...

    Let me know if you have some ideas as to how to change the perspective etc, your ideas will help alot...

    ... maybe some day this would make a sick game level :wink:

  • Bic-B@ll
    • January 3, 2006 at 1:40 AM
    • #2

    nice, i think the biggest problem is that the bridge is perfect, the curves are exacty rounded, it just looks fake. that and everything that's tan is exactly the same color

    btw, where do you go to school?

  • Vinny Testaverde
    • January 3, 2006 at 1:44 AM
    • #3
    Quote from Bic-B@ll

    nice, i think the biggest problem is that the bridge is perfect, the curves are exacty rounded, it just looks fake. that and everything that's tan is exactly the same colorbtw, where do you go to school?

    I see what you mean, the bridge will need to be re-done

    I go to NYIT... fine arts/comp graphics major They gave me a good scholarship and had the comp graphics major so I decided to go here

  • Bic-B@ll
    • January 3, 2006 at 2:36 AM
    • #4

    neat, i drove past it yesterday

    what did you get a scholarship for?

    heres stuff you can take reference from:

    http://hscushing.com/images/rome_bridge.jpg

    http://www.alex4ever.de/italien/rom/engel.jpg

    http://www.brynmawr.edu/Admins/DMVRC/la ... 000572.jpg

    http://www.letsgo-europe.com/Italy/Rome/castle6_800.JPG

    http://mishuna.image.pbase.com/u29/al30 ... CN8616.jpg

  • Vinny Testaverde
    • January 3, 2006 at 3:45 AM
    • #5

    sweet thanks for that links

    It was an academic scholarship and if I maintain over 3.0 they pay half my tuition

  • KoKo5oVaR
    • January 3, 2006 at 8:46 AM
    • #6

    The lighting is maybe a bit dark for outdoor (but it's can be my screen here at uni) and the mountains on the far left seem too soft on their geometry. But yeah, really cool work

  • RD
    • January 3, 2006 at 10:47 AM
    • #7

    awesum Not perfect, but the atmosphere is awesum

  • D3ads
    • January 3, 2006 at 4:52 PM
    • #8

    Very nice

  • JAL
    • January 3, 2006 at 5:09 PM
    • #9

    Hardcore

  • johnm487
    • January 3, 2006 at 6:49 PM
    • #10

    I love it, great stuff

  • Steppenwolf
    • January 3, 2006 at 9:51 PM
    • #11

    It looks nice. But i dont like the lighting/colors. There is so much greytones in the light. It needs some warm yellowish shining highlights.

  • Bic-B@ll
    • January 3, 2006 at 10:06 PM
    • #12

    im watching rome: engineering an empire on the history channel and its rel cool, would be grat for inspiration. it would be real neat if you built an aqueduct off in the distance

  • misterbister
    • January 3, 2006 at 11:40 PM
    • #13

    The thing that I like most is like the lighting but... Where are the people?

  • teeluu
    • January 3, 2006 at 11:42 PM
    • #14

    Cool stuff, i'd really like to know what's behind all these cool lightings since i'm modeling my own room, well.. at least i try. Anyway nice job, few places looks somehow too clean or linear, dunno.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™