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OHELI (Started Texture)

  • CyanideCotdPnuts
  • January 2, 2006 at 7:57 PM
  • CyanideCotdPnuts
    • January 2, 2006 at 7:57 PM
    • #1

    [Blocked Image: http://tinypic.com/jjtggk.jpg]

    Well, since a map has been started, once again I find myself doing a new project. This one only took me a day though. Should I use a 1024, or 512?

  • hessi
    • January 2, 2006 at 8:06 PM
    • #2

    give it a 2048. you can reduce the textures size later too.

  • Bic-B@ll
    • January 2, 2006 at 9:23 PM
    • #3

    is it the focal point of the map?

  • General Vivi
    • January 2, 2006 at 9:26 PM
    • #4

    wow looks nice man

  • von*ferret
    • January 2, 2006 at 9:56 PM
    • #5

    1024. Pcak the uvw's well and texture it niceley and you'll be fine.

  • Grinwhrl
    • January 2, 2006 at 10:17 PM
    • #6

    Very nice, did you make that for me

  • IR
    • January 3, 2006 at 12:12 AM
    • #7

    1024 definatly!

    looks great cant wait to see it textured

  • kleinluka
    • January 3, 2006 at 1:42 AM
    • #8

    1024x2048

  • Schmung
    • January 3, 2006 at 11:02 AM
    • #9

    1024x1024 should give you plenty of detail.

    Maybe do the rotors and rotor housing on another sheet depending on what your layouts like.

  • CyanideCotdPnuts
    • January 5, 2006 at 2:11 AM
    • #10

    [Blocked Image: http://tinypic.com/jqm41s.jpg]

    OHELI.

    Still working on the skin obviously.

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