1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Battle For Baghdad

  • wormie
  • October 11, 2003 at 7:42 AM
  • wormie
    • October 11, 2003 at 7:42 AM
    • #1

    Battle For Baghdad is a realistic team-based modern warfare Half-Life 2 Modification in which Coalition forces made up of Americans, Australians, and Brits, will take on Oppositional forces of Saddams Army. It will have many game play modes such as Objective, Deathmatch, Push, and many others. We are recruiting members in all fields... we have a team thats grown to be at about 12 people right now. You can show your support by idling #bfbmod on irc.gamesnet.net we'll have a lot of content goin out and what not in a few days along with an interview at hl2central.net our site is also almost complete and ill post that up as well here when it is... For now heres some content thats partially still work-in-progress...

    [Blocked Image: http://www.angelfire.com/ultra/tcmodels/m24.jpg]

    [Blocked Image: http://www.angelfire.com/ultra/tcmodels/thing2.jpg]

    [Blocked Image: http://www.angelfire.com/ultra/tcmodels/at4wip.jpg]

  • mikezilla
    • October 11, 2003 at 7:46 AM
    • #2

    with all those different special forces you're lookin at a ton of content.

    good luck with that.

  • DD--
    Guest
    • October 11, 2003 at 9:32 AM
    • #3

    Agreed. Creating that much content for hl1 mods is difficult, I don't even want to imagine how long it will take on hl2.

  • Mazy
    • October 11, 2003 at 9:49 AM
    • #4

    i dont get why i should play this instead of desert combat, cuz dc = FAP!!!

    anyway /me pets wormie~lux nice

  • JynxDaddy
    • October 11, 2003 at 10:39 AM
    • #5

    well is they make it not a clone of dc, then its gewd, liek focus on another aspect, like city invasion

  • Mazy
    • October 11, 2003 at 11:25 AM
    • #6

    tr00 jynx

  • CrazyMAC
    • October 11, 2003 at 2:25 PM
    • #7

    i fink i sort of agree with mazzel in this one BUT!!!!! only coz DC recent maps have been pretty good and built up city areas 2 i think graphicaly it will luk better on hl2....inless u fuq it up ~......and if loading times are better then dc

  • wormie
    • October 11, 2003 at 9:05 PM
    • #8

    Well DC's Basrahs edge was made by a buddy of mine... Iggy and he told me himself that he made it up.... and I can tell you myself that the map indeed is not basrah.... and also ive talked to alot of people who have said that DC just isnt the same FPS as HL2.... of course... in BFB when an Iraqi runs down the road hes not gonna get 4 jets droppin bombs on his head and 2 apaches lettin loose on his ass.... its gonna come down to infantry in the end and as JD said its gonna be city invasions.... like the Coalition forces would start on Highway 1... then roll into baghdad as ya saw on day 21 of the war.... and like Basrah... you'll fly down the highway and into the city.... Dont even try to compare this to dc.

  • CrazyMAC
    • October 11, 2003 at 10:34 PM
    • #9

    oooo so like u play the days that need to take of baghdad like from the start to the finish ;o~???? that cud be kind of cool

  • wormie
    • October 11, 2003 at 10:44 PM
    • #10

    Theres gonna be a map for Every Major part of the war... AND THEN SOME Everything from Kuwait to Kirkuk... and some in between... like the Lynch Convoy and Mosul where teh Hussein kids were killed

  • CrazyMAC
    • October 12, 2003 at 3:57 PM
    • #11

    rgr....is this following a story of a army unit or just the news of the war?

  • wormie
    • October 12, 2003 at 7:53 PM
    • #12

    well ill Post later were havin some major discussions right now on maybe mp for bf and a sp mod followin a task force for hl2 D:

  • Fletch
    • October 12, 2003 at 11:24 PM
    • #13

    needs suicide belts...

    /me waits for Mike to slap him

  • mikezilla
    • October 12, 2003 at 11:36 PM
    • #14

    ritual added them back in for fyi

    and you have the best sig i've ever seen.

  • CrazyMAC
    • October 12, 2003 at 11:38 PM
    • #15

    agreed

    Omai hi fletch u come out of hiding

  • wacko
    Guest
    • October 13, 2003 at 5:05 AM
    • #16

    can we just del this thread... Damn war based mods based on real life... they always fuck it up anyways so why ever try.

  • mikezilla
    • October 13, 2003 at 8:44 AM
    • #17

    spoken like a true asshole.

    ONWARD WITH WAR MODS

  • KidDynamite
    • October 13, 2003 at 10:15 AM
    • #18

    shoot the rocks in the bottle with a stick.

  • wormie
    • October 13, 2003 at 11:46 PM
    • #19

    Fucked up war mods is due to the fact that the people making um dont know a thing about it... like BHDmod they dont know shit.... CIS mod is a lil better but theyre still bein silly behers... BFB... i watched the war live teh whole time and ive got like 15 books to help.... this is gonna be as realistic as possible

  • CrazyMAC
    • October 14, 2003 at 2:11 AM
    • #20

    careful with that word ;o~ it will come back to kick u in the arse

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. POLYSTRIKE - Finally Announced After Years of Development!

    davidroman
    September 3, 2026 at 10:03 AM
  2. Building a Huge Library of Free Images for Everyone

    Thrik
    September 2, 2026 at 1:13 PM
  3. [CS:GO][WiP] cs_opera

    leplubodeslapin
    August 20, 2026 at 12:31 AM
  4. Any of the old guard still around? D:

    Chunks
    August 7, 2026 at 11:08 PM
  5. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  6. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  7. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  8. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  9. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  10. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™