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Ch-Ch-Chainlink!

  • The Postman
  • December 25, 2005 at 3:34 AM
  • The Postman
    • December 25, 2005 at 3:34 AM
    • #1

    [Blocked Image: http://img28.paintedover.com/uploads/thumbs/28/chainlink.gif]

    Sorry for the thumbnail, but this is something I've been working on for my zombie game, Expiration. I really liked how it turned out so I thought I'd share it with the rest of you all

    This isn't for a next-gen game, but for a lower-rez, lower-tech game on Torque engine. So dumb crits about "needs spec map" or "lol 2D" can go fly a kite. Just to ward off the dumb folks before-hand.

    Enjoy! As always, crits and comments are welcome.

  • curman
    • December 25, 2005 at 4:21 AM
    • #2

    Sorry I'm a newb, but is this the skin or the actual model render? D: I'm not trying to poke fun I just can't tell, but it looks good none the less.

  • The Postman
    • December 25, 2005 at 6:42 AM
    • #3

    2d forum for the win.

    it's a texture used on a environment model.

  • von*ferret
    • December 25, 2005 at 7:04 AM
    • #4

    looks very sexy. Maybe a little thin for the actual links, but I'd have to see them ingame.

  • RD
    • December 25, 2005 at 11:48 AM
    • #5

    you forgot the line at the top of the chainlinks

  • KoKo5oVaR
    • December 25, 2005 at 12:16 PM
    • #6

    you made that from a 3d model ?

  • IR
    • December 25, 2005 at 2:56 PM
    • #7

    nice hehe,

    good ol torque i used to work with that engine for a while,

    you planning on using TSE?

  • st0lve
    • December 25, 2005 at 5:35 PM
    • #8

    Looks great!

    Show us the 3d model!

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