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WIP female character.

  • CyanideCotdPnuts
  • December 19, 2005 at 8:33 PM
  • CyanideCotdPnuts
    • December 19, 2005 at 8:33 PM
    • #1

    Coupled with completeing that shotty texture, I took a break this morning and started on a female character. I'll try and keep the WIP shots frequent.

    [Blocked Image: http://tinypic.com/ivhe9y.jpg]

  • von*ferret
    • December 19, 2005 at 10:07 PM
    • #2

    nothing is showing up?

  • von*ferret
    • December 20, 2005 at 1:38 AM
    • #3

    dont self illum so much, I can't see the shadows and recesses. Otherwise I can't comment as of yet, finish the skull. But it looks nice from what I can see, very female like.

  • General Vivi
    • December 20, 2005 at 3:41 AM
    • #4

    keep working on it i want to see some tah tahs in a couple of days.

  • CyanideCotdPnuts
    • December 20, 2005 at 7:08 PM
    • #5

    [Blocked Image: http://tinypic.com/iwma9e.jpg] Small update as of this morning.

  • CyanideCotdPnuts
    • December 20, 2005 at 7:51 PM
    • #6

    [Blocked Image: http://tinypic.com/iwnfaq.jpg]

    Just going along with the reference.

  • hessi
    • December 20, 2005 at 9:06 PM
    • #7

    sandbag breasts? let them flow to the body. atm there is a plane surface between them. make it a bit like a soft curve.

    keep on it.

  • CyanideCotdPnuts
    • December 21, 2005 at 10:03 PM
    • #8

    [Blocked Image: http://tinypic.com/ixxhs8.jpg]

    Bigger, I hope you're happy.

  • General Vivi
    • December 22, 2005 at 1:25 AM
    • #9

    i am happier but in the wrong ways. jk

  • KoKo5oVaR
    • December 22, 2005 at 1:42 AM
    • #10

    way better.

  • teeluu
    • December 22, 2005 at 12:34 PM
    • #11

    Tits are much better, but at least atm it looks like her stomach is way too front. Tho you're working from a reference so maybe it's just me.

  • von*ferret
    • December 22, 2005 at 8:19 PM
    • #12

    tits are too big for me =(

  • ginsengavenger
    • December 23, 2005 at 12:37 AM
    • #13

    The tits are better but in the middle space between them they bulge a bit and form those dark creases as if they're being squashed which looks quite odd to me. It will probably be alright if she'll be wearing a bikini or something tight across the chest.

  • CyanideCotdPnuts
    • December 23, 2005 at 3:18 AM
    • #14

    She'll be wearing a tight top, don't worry

  • Bic-B@ll
    • December 23, 2005 at 5:04 AM
    • #15

    even if it's tight it shouldn't concave. if anything there will be a few wrinkles between the boobs

  • CyanideCotdPnuts
    • December 29, 2005 at 8:42 AM
    • #16

    [Blocked Image: http://tinypic.com/jakqcl.jpg]

    Finally got some time to work on it again.

  • von*ferret
    • December 29, 2005 at 9:44 AM
    • #17

    shaping up nicely. Would like to see your edgelooping and if this is a game character or CG. Also do you have plans to add clothing and or normal map the character?

  • RD
    • December 29, 2005 at 11:53 AM
    • #18

    did you actually get a naked chick to pose for a model?

  • FrieChamp
    • December 29, 2005 at 1:32 PM
    • #19
    Quote from RD

    did you actually get a naked chick to pose for a model?

    Would you ask if he got a couple having sex if he posted porn? :roll:

    Looks nice!

  • CyanideCotdPnuts
    • December 29, 2005 at 7:11 PM
    • #20
    Quote from von*ferret

    shaping up nicely. Would like to see your edgelooping and if this is a game character or CG. Also do you have plans to add clothing and or normal map the character?

    I am going to add clothes, yes. I figure I would just start out w/ the model nude so I can have a basic female mesh to work with so I can start getting my character models for the game out a little quicker than usual. As for normal maps, probably not just because normal maps in source are complete shit and there's no real reason for them.

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