I there, im very new to this community and i must say im very impressed with all ive seen so far, very nice work indeed.
What is it about
Im looking for atmosphere that no one has done before in the source. So I chose a futuristic city stretching to the skies, the actual map takes place above the clouds.
Progress
Ive been working on the project for three months and everything is going forward.
The map is currently working very well and demands very little from the computer.
It is still in very early alpha stage and there is a lot of changes going on as I’m trying to find the right atmosphere and all that.
As you can see, there is almost no textures applied to the faces, this is because the map demands something extra this time…
A new idea
Im planning on having datapads with small info icons over them, and when you press "E", you can read a message. Each one of them will tell bits and pieces of the story about what has happened here. If you read them all you will get a pretty clear picture of what has happened and what is going on. Im planning on adding this to give the map more depth, and let serious players who wants to know it all, having fun looking for them. Some will be easy to find, but wont tell very much either, others, more hidden, will tell more "valuable" info.
The BIG problem…
As I mentioned earlier, the map demanded something extra, bythat I mean new textures, or at least custom textures from an already created texture pack. I don’t know how to accomplish this since I know nothing about making textures on my own. I hoped that you could help me out with this, either by helping me out and making textures to the map or by knowing someone who is willing to help. Please let me know if you know a good texture site which is making texture packs for Half-life
Please give me feedback!
As you can see, the map isn’t finished by far, and that is why I have posted this thread here.
Please bombard me with ideas on how to change the map to the better, no ideas are bad.
Here is a few images taken ingame:
[Blocked Image: http://www.leveldesign.nu/bilder/skit/cloudcity/dm_cloudcity_a970016.jpg]
[Blocked Image: http://www.leveldesign.nu/bilder/skit/cloudcity/dm_cloudcity_a970004.jpg]
[Blocked Image: http://www.leveldesign.nu/bilder/skit/cloudcity/dm_cloudcity_a970031.jpg]
[Blocked Image: http://www.leveldesign.nu/bilder/skit/cloudcity/dm_cloudcity_a970040.jpg]
[Blocked Image: http://www.leveldesign.nu/bilder/skit/cloudcity/dm_cloudcity_a970012.jpg]
[Blocked Image: http://www.leveldesign.nu/bilder/skit/cloudcity/dm_cloudcity_a970048.jpg]
[Blocked Image: http://www.leveldesign.nu/bilder/skit/cloudcity/dm_cloudcity_a970006.jpg]
[Blocked Image: http://www.leveldesign.nu/bilder/skit/cloudcity/dm_cloudcity_a970007.jpg]
[Blocked Image: http://www.leveldesign.nu/bilder/skit/cloudcity/dm_cloudcity_a970009.jpg]