i dont know if this is the right forum, but don't know where to post elsewhere.
so each time i compile it gives an error:
Quoteerror: file read failure
i'm compiling with zhlt.
QuoteDisplay Morehlcsg v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\mappen\zhlt\ZHLT\HLCSG.EXE -nowadtextures -wadautodetect C:\mappen\hammermaps\de_bridge38.map
Entering C:\mappen\hammermaps\de_bridge38.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
12 brushes (totalling 72 sides) discarded from clipping hulls
CreateBrush:
(103.28 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(17.14 seconds)
Using Wadfile: \valve\valve\bridge.wad
- Contains 181 used textures, 99.45 percent of map (189 textures in wad)
Warning: ::FindTexture() texture TDK3_BUILD18 not found!
Warning: ::LoadLump() texture TDK3_BUILD18 not found!
Error: File read failure
----- END hlcsg -----
ignore the "texture not found", thats already fixed. i gives the same error WITH that texture included so ... help meh
hlbsp v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\mappen\zhlt\ZHLT\HLBSP.EXE C:\mappen\hammermaps\de_bridge38.map
>> There was a problem compiling the map.
>> Check the file C:\mappen\hammermaps\de_bridge38.log for the cause.
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\mappen\zhlt\ZHLT\HLVIS.EXE -fast C:\mappen\hammermaps\de_bridge38.map
>> There was a problem compiling the map.
>> Check the file C:\mappen\hammermaps\de_bridge38.log for the cause.
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\mappen\zhlt\ZHLT\HLRAD.EXE -chop 96 C:\mappen\hammermaps\de_bridge38.map
>> There was a problem compiling the map.
>> Check the file C:\mappen\hammermaps\de_bridge38.log for the cause.
----- END hlrad -----