The big problem with this map is that you can't control visibility easily, it's deliberately open layout. So I can't add whatever details I want, mostly solid geometry. Models can be faded out or get LOD levels, so I'll a lot lot of them in certain areas. And decals, I'm starting to made all sort of cracks and such. Most problematic part is church's facade, just the place with worst FPS. But worst doesn't mean bad here
just less that other parts, I'm not getting bad FPS in any place, so I'll push the limits a bit more. But it's a multiplayer level, so my concern is getting good solid frame rate.
This is the building I used like reference, most missions were really simple and cheap buildings.
[Blocked Image: http://img471.imageshack.us/img471/4679/ncx216yp.th.jpg]