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Bakers Brothers in the arms of John Antal

  • mawibse
  • April 20, 2004 at 3:28 PM
  • kleinluka
    • April 21, 2004 at 11:23 PM
    • #21

    uh so what? It happened a lot that paras got stuck in trees and died. just because "movie a" or "game a" had it doesn't mean "game b" or "movie b" can't have it as well.

  • Bic-B@ll
    • April 21, 2004 at 11:45 PM
    • #22

    i never bad mouthed it i think it looks cool

  • PhilipK
    • April 22, 2004 at 1:08 AM
    • #23

    ah, I knew it was u who added the sexey colors there mikey

    New screens are very neat.

  • mikezilla
    • April 22, 2004 at 4:45 AM
    • #24

    i always though the sun rise in that sky looked like jello with a flashlight behind it...

    i'm weird...

  • jfas
    • April 22, 2004 at 4:50 AM
    • #25

    i really like the skys, even tho they remind me alot of sunsets (i dont wake up early enough to see the sun rise ) very hot!

  • spine
    • April 22, 2004 at 11:10 AM
    • #26

    So can anyone tell me a bit more about the game layout?

    Is it singel player dm ctf or all of it?

    Mission based?

    Or is top secret so far...?

  • mawibse
    • April 22, 2004 at 2:10 PM
    • #27

    Its focus is on single player missions based on realistic settings with emphasis on teamwork.

    Not that I know this but hey, it sounded cool.

  • spine
    • April 23, 2004 at 10:06 AM
    • #28

    He he thanx, yeah it does sound cool...

  • KidDynamite
    • April 23, 2004 at 6:30 PM
    • #29

    Hey whos TomWithTheWeather? obviously someone a level designer, but does he idle with us on irc ever? If not WELCOME TOM'!

  • TomWithTheWeather
    • April 23, 2004 at 7:55 PM
    • #30

    /me steps into the thread and explodes, leaving a filmy goo on all in the nearby vicinity

    Hello all.

  • mikezilla
    • April 23, 2004 at 8:29 PM
    • #31

    that's nate. he works here.

    see nate run.

    run nate run.

  • TomWithTheWeather
    • April 23, 2004 at 8:36 PM
    • #32

    YOU um.... run...

  • FrieChamp
    • April 23, 2004 at 9:19 PM
    • #33

    Welcome

  • Izuno
    • April 24, 2004 at 8:42 AM
    • #34

    welcome nate. gg there on that BiA thing there. can't wait to play it.

    my comment: yep them graphics sure are purty...but the graphics don't have me interested as much as what I know about the gameplay and the "feel" of the game.

    really hope this one blows people away at E3.

  • Mazy
    • April 24, 2004 at 9:42 AM
    • #35

    if its as good as it sounds then im sure it will

  • Taylor
    • April 26, 2004 at 8:37 PM
    • #36

    /me throws Dark Matter at Nazi's for 9999 non-elemental damage.

  • Bic-B@ll
    • April 27, 2004 at 3:58 AM
    • #37

    how much of this is real?

    [Blocked Image: http://www.brothersinarmsgame.com/images/strip-fullc.jpg]

  • mikezilla
    • April 27, 2004 at 5:55 AM
    • #38

    well depends on how you look at it.

    thats an actual sky from the game

    and i composited actual models [painted black] on it.

    It's obviously photo shop... but those trees and guy and sky are all game assetts... untouched really, minus just making them black...

    and given that the game renders like 40 times what you're seeing... i'd say its all real.

  • -Stratesiz-
    • April 27, 2004 at 6:38 AM
    • #39

    What exactly is your role in the game sir?

    Skies, textures, promo pics, concept stuff?

  • jfas
    • April 27, 2004 at 6:41 AM
    • #40

    it appears that the answer is e) all of the above

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