1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

Hammer 4.1 BETA is out - New issues

  • ⌐■_■
  • November 30, 2005 at 10:20 PM
  • ⌐■_■
    • December 1, 2005 at 2:10 AM
    • #21

    ok

  • von*ferret
    • December 1, 2005 at 3:09 AM
    • #22

    curb yourself mate, insulting people doesn't get you far.

  • ⌐■_■
    • December 1, 2005 at 9:36 AM
    • #23

    I still have an unanswered question:

    How do I succesfully rip models from the dod.gcf? I tried copying the materials and models folder to the hl2 folder, but then the skins don't show up (only some purple/black blocked skin).


    Somebody? I really want to know this.

  • h2
    • December 1, 2005 at 11:08 AM
    • #24

    I extracted the contents of models and materials in gcf to hl2mp(deathmatch) models and materials folders. Works fine.

  • ⌐■_■
    • December 1, 2005 at 11:20 AM
    • #25

    Hmm, thats really strange! Why wouldn't it work with hl2?

  • FrieChamp
    • December 1, 2005 at 11:40 AM
    • #26

    First of all this thread gets moved into the engine discussion forum (since it's concerning an editing tool) and secondly these forums are not meant to be a place where to steam off your frustration (at least not when you jump into other people's faces). I recommend getting a blog.

    Now be merry and help each other.

  • skdr
    • December 1, 2005 at 1:47 PM
    • #27

    Why are you extracting the stuff anyway? Source SDK supports DoD:Source without any extracting or whatnot.

    Or are you talking about old dod?

  • Dr.DK
    • December 1, 2005 at 5:48 PM
    • #28

    I tried the beta, I couldn't even open existing map files, I refreshed the sdk content and now hammer 4.0 is running fine again.

  • johnm487
    • December 1, 2005 at 6:36 PM
    • #29

    killertomato, I don't really understand what your trying to do.

    try going here http://developer.valvesoftware.com/wiki ... y:Modeling

    maybe somthing there can help you if your dealing with models and materials.

  • mr.P
    • December 27, 2005 at 4:07 PM
    • #30
    Quote from Dr.DK

    I tried the beta, I couldn't even open existing map files, I refreshed the sdk content and now hammer 4.0 is running fine again.

    yeah i have the same problem, bunch of sp maps that just crash the editor...

    can you tell me how you did it? im a bit slow and lazy and you probably need to explain it like to a five year old

    ;DDD~~~~~~

  • D3ads
    • December 29, 2005 at 8:25 PM
    • #31

    OMG MR P!!!111~~

  • Lurker
    • December 29, 2005 at 8:32 PM
    • #32

    This is Engine Discussion, not EOT. GTFO please and thanks. :wink:

  • D3ads
    • December 30, 2005 at 3:49 PM
    • #33
    Quote from Lurker

    This is Engine Discussion, not EOT. GTFO please and thanks. :wink:

    I'm sorry but me and Mr P go way back and seeing him here was an emotional experience...

    ...I uh.. mean...

  • Zacker
    • December 31, 2005 at 4:39 PM
    • #34
    Quote from mr.P

    yeah i have the same problem, bunch of sp maps that just crash the editor...

    can you tell me how you did it? im a bit slow and lazy and you probably need to explain it like to a five year old

    ;DDD~~~~~~

    Nice to see you here mr.P! The author of several Level of the Week on PHL maps.

  • mr.P
    • January 1, 2006 at 6:11 AM
    • #35

    D3AD~~L0ADzdUUd3~~~~~~~~~~ÕOOO;-->|--|E~~~

    anyone know how i go back to the good'ol pre-beta(alpha for real) editor? ;E:E

    ________________________________________________________________

    need to solv 'em sp maps out...so i can get em rdy!" ~~~only seem to crash in this new build ;((

  • -HP-
    • July 24, 2006 at 12:55 PM
    • #36

    So... I was thinking on giving the beta version a try, judjing by all those comments, I think I'll wait for a safe version

  • kleinluka
    • July 24, 2006 at 5:48 PM
    • #37

    nice bump

  • SixThree
    • July 24, 2006 at 6:18 PM
    • #38

    The 'safe version' is out...

  • -HP-
    • July 24, 2006 at 7:28 PM
    • #39

    Omg... I'm stupid.

    I'm already using the 4.1, that the most recent version :roll:, nvm lol

  • OrnateBaboon
    • August 5, 2006 at 1:20 PM
    • #40

    Anyone had any problems since the last update? I can't open certain maps, and when I ctrl + alt + del, the message says that Hammer is not responding. I can't seem to find a fix for this on the wiki.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™