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[WIP] Vehicle - Audi Quattro

  • cyberjunkie
  • November 30, 2005 at 8:43 PM
  • von*ferret
    • December 10, 2005 at 5:50 AM
    • #21

    how dd you go about doing that? make a mesh and do some sort of loft thing?

  • cyberjunkie
    • December 10, 2005 at 1:21 PM
    • #22

    One strip of the tyre was modelled, then made some 70-80 copies of it and used Bend modifier for all of them to bend in a angle so that that curl up and meet.

  • JynxDaddy
    • December 10, 2005 at 3:12 PM
    • #23

    Cj is so smart!

  • Quakis
    • December 10, 2005 at 4:47 PM
    • #24

    I remember seeing a tutorial similar to what cyberjunkie explained. I tried to attempt it in 3D max some year and half ago and failed miserably

    Nice car model though

  • Zacker
    • December 10, 2005 at 5:18 PM
    • #25

    Looks great CJ! You are really improving your modelling skills.

  • von*ferret
    • December 10, 2005 at 10:34 PM
    • #26

    nice nice, I didn't know if bend would distort it any. Very nice indeed.

  • Spellbinder
    • December 16, 2005 at 3:39 PM
    • #27

    YOU rock CJ!!!

    But don't give it up until you are definetly satisfied with it!

    Also i want to see it finished so post it here pls.

    Spellbinder.

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