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Stainless Steel belly up, people burning, stuff screaming

  • Kosmo
  • November 29, 2005 at 1:52 PM
  • Kosmo
    • November 29, 2005 at 1:52 PM
    • #1

    Apparently Stainless Steel studios, the developer of such games as Empire Earth and Empires: Dawn of the Modern World. Has closed it's doors.

    The company was just months away from scheduled release of Rise and Fall: Civilizations at War but something changed dramatically and the developer is out of business.

    There hasn't been any word from Midway the would be publisher of Rise and Fall if they are going to finish the game.

    Personally, it is bit of a shock, I thought that they were doing well.

  • johnm487
    • November 29, 2005 at 1:59 PM
    • #2

    I don't think too many people want to play RTS games any more.

  • Kosmo
    • November 29, 2005 at 2:08 PM
    • #3
    Quote from johnm487

    I don't think too many people want to play RTS games any more.

    Ignorance.

    UK PC chart Top 20

    3. Age of epires III

    6. Civilization IV

    12. Rome: Total War - Barbarian Invasion

    18. Black & White 2

    20. Rome: Total War

    And that is not counting semi-strategy/tycoon games like Movies (#5) Sims 2: Nightlife (#7) Sims2 (#9) Sims2: University (#14)

  • johnm487
    • November 29, 2005 at 2:23 PM
    • #4

    How is it ignorance? Just an assumption. Ya those games

    are on the top 20 list, but how long will they be there?

    I was talking about the days when everybody played Starcraft.

  • insta
    • November 29, 2005 at 2:25 PM
    • #5

    I'm pretty sure Starcraft and Warcraft 3 still has a huge following.

  • Kosmo
    • November 29, 2005 at 2:28 PM
    • #6

    Well, Rome: Total War was released over a year ago, and it's still on the chart. And if you go take a look at battle.net there still are some few hundred thousand players in every region.

    RTS games are as popular as they ever were, sure there is no ONE hugely popular game like Starcraft was back in the days, but people still play RTS games like crazy.

  • Steppenwolf
    • November 29, 2005 at 6:42 PM
    • #7

    Civilization IV is no RTS.

  • Kosmo
    • November 29, 2005 at 6:46 PM
    • #8
    Quote from Steppenwolf

    Civilization IV is no RTS.

    Break it down now.. Real Time Strategy, now eliminate the first two words.

    You have lot to learn young grasshopper.

  • RD
    • November 29, 2005 at 6:56 PM
    • #9

    empire earth wasnt a bankrupting title was it?

  • Kosmo
    • November 29, 2005 at 7:02 PM
    • #10

    They were making a completely new and innovative game at the time of closing down called Rise and Fall, really neat stuff they were making there, if that is what you mean.

  • Izuno
    • November 29, 2005 at 8:18 PM
    • #11

    Well...given Midway was to be the publisher of Rise and Fall, that might have a lot to do with it. Midway reported net income way below expectations the last quarter, and in general the public word out there was that they were having deeper financial issues, even though they have strong backing from Viacom Chairman Sumner Redstone.

    It is quite possible that Midway pulled the publishing deal on the project...and maybe that led to the studio collapse... maybe also some key people left the studio? That's how these things often happen. Until we hear from someone on the inside, we won't really know.

    Too bad.

  • Hipshot
    • November 29, 2005 at 10:07 PM
    • #12

    EE was pretty good when it came, EE2 was not good at all, I could care less really. Rise of Nations owned both games by far, and I can't wait to see Rise of Legends.

  • KungFuSquirrel
    • November 29, 2005 at 10:20 PM
    • #13

    EE2 was Mad Doc. Stainless Steel went on to do Empires: Dawn of the Modern World, a graphically updated and more timeline-focused EE.

  • Steppenwolf
    • November 29, 2005 at 11:34 PM
    • #14
    Quote from Kosmo

    Break it down now.. Real Time Strategy, now eliminate the first two words.

    You have lot to learn young grasshopper.

    Dont call me young or grasshopper. I play Civilization since version 1 on Amiga. Real time strategy and round based strategy have ever been two different subgenres with a different fanbase.

    The person who seems to have gaps in the knowledge is you.

  • Izuno
    • November 29, 2005 at 11:47 PM
    • #15
    Quote from Steppenwolf

    Break it down now.. Real Time Strategy, now eliminate the first two words.

    You have lot to learn young grasshopper.

    Dont call me young or grasshopper. I play Civilization since version 1 on Amiga. Real time strategy and round based strategy have ever been two different subgenres with a different fanbase.

    The person who seems to have gaps in the knowledge is you.

    "Let's fight!"

    "Them's fightin' words!"

  • Kosmo
    • November 30, 2005 at 6:49 AM
    • #16
    Quote from Steppenwolf

    Dont call me young or grasshopper. I play Civilization since version 1 on Amiga.

    Oh so we both are on the same league

    Quote from Steppenwolf

    Break it down now.. Real Time Strategy, now eliminate the first two words.

    You have lot to learn young grasshopper.

    Dont call me young or grasshopper. I play Civilization since version 1 on Amiga. Real time strategy and round based strategy have ever been two different subgenres with a different fanbase.

    The person who seems to have gaps in the knowledge is you.

    I very well know how different real time and turn based are, I have played both very much, but I also know that hardcore SSI game fans don't think CIV as a true turn based strategy at all, nor do they think RTS games have any strategy in them.

    Both, RTS and old school strategy games belong to the category of strategy games, so what more do you want? Game genres stretch more these days than ever before, like Black & White 2 is more of a god game than RTS but it has so much RTS elements that you can't call it a pure god game either, CIV series has a turn based style, but it lacks most of the turn based strategy game features so you can't actually call it a pure hearted turn based strategy.

    So learn young grasshopper.

  • FrieChamp
    • November 30, 2005 at 8:38 AM
    • #17

    "god game"

    Now that is a genre.

  • Kosmo
    • November 30, 2005 at 8:48 AM
    • #18
    Quote from FrieChamp

    "god game"Now that is a genre.

    Well, actually it's just a very small genre under relatively larger genre of tycoon games.

  • RD
    • November 30, 2005 at 11:02 AM
    • #19

    isnt a god game exactly the same as a tycoon game

  • Kosmo
    • November 30, 2005 at 11:37 AM
    • #20
    Quote from RD

    isnt a god game exactly the same as a tycoon game

    Yes, but Peter Molyneux wants to shove it in to a very small and very narrow genre.

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