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Red Orchestra goes retail....via Steam

  • FrieChamp
  • November 23, 2005 at 5:08 PM
  • FrieChamp
    • November 23, 2005 at 5:08 PM
    • #1

    The MOD which has won Epic's "Make something Unreal" contest, will hit stores errr "servers" in January. They won Epic's contest, an UE 3.0 license and release an enhanced version of their MOD via Valve's Steam. Ah the irony

    Dunno if I'll buy it though.

    Website:

    http://www.redorchestragame.com/

    Interview:

    http://www.gamecloud.com/article.php?article_id=2410

  • kleinluka
    • November 23, 2005 at 5:14 PM
    • #2

    its built on Unreal 2.5 though

  • Zacker
    • November 23, 2005 at 5:21 PM
    • #3

    Very interesting to see something built on UE on Steam.

  • Fletch
    • November 23, 2005 at 6:02 PM
    • #4
    Quote from Zacker

    Very interesting to see something built on UE on Steam.

    Remember, Steam is just a very efficient Bittorrent. Doesn't matter what engine the end prodcut runs.

  • rockdude86
    • November 23, 2005 at 6:06 PM
    • #5

    only none valve game that comes to steam that i wil actually buy wil probably be sin episodes... who want to pay for a FREE mod anyway?...

  • Thrik
    • November 23, 2005 at 6:36 PM
    • #6

    Because it's not a mod. Read the interview.

    But yeah, this is good stuff. I still reckon Valve are going to end up as a super-major player in the digital publishing business as time goes on. No end of third-party games have signed up with them in the past few months alone -- HL2 really opened the floodgates. They have a (what is now) stable system, a huge userbase and it's already on many PC gamers' systems. It's ideal for developers who don't want to front physical publishing costs.

  • JynxDaddy
    • November 24, 2005 at 3:35 AM
    • #7

    Good for Valve. I want Steam to become the way I buy all my games.

  • TomWithTheWeather
    • November 24, 2005 at 3:42 AM
    • #8

    I don't think they won a UE3 license. Just UE2.5.

  • kleinluka
    • November 24, 2005 at 4:38 AM
    • #9
    Quote from Thrik

    Because it's not a mod. Read the interview.But yeah, this is good stuff. I still reckon Valve are going to end up as a super-major player in the digital publishing business as time goes on. No end of third-party games have signed up with them in the past few months alone -- HL2 really opened the floodgates. They have a (what is now) stable system, a huge userbase and it's already on many PC gamers' systems. It's ideal for developers who don't want to front physical publishing costs.

    Yeah I just read about some other company today who are going to distribute their game via Steam (can't remember who but it was a moderately big name)

  • Kosmo
    • November 24, 2005 at 6:50 AM
    • #10
    Quote from kleinluka

    Yeah I just read about some other company today who are going to distribute their game via Steam (can't remember who but it was a moderately big name)

    Pirates of the Burning Sea? It's not that big name, but it is a MMOG.

    :edit: Forgot about Warren Spectors new game, but it's a Source game that is distributed through Steam so it's a no brainer.

  • FrieChamp
    • November 24, 2005 at 8:54 AM
    • #11
    Quote from kleinluka

    its built on Unreal 2.5 though

    Did I say anything else?

    Quote

    Quote from the interview:

    Quote

    John Gibson - Well we do have a certain license for the hottest new gaming engine (Unreal Engine 3) that we won in the MSU contest we have to figure out how to use J But for news on what we’ll do with that you’ll just have to stay tuned.

  • Kosmo
    • November 24, 2005 at 10:07 AM
    • #12

    Am I way off, but isn't UE3 engine with all the goodies worth something like 250,000 dollars?

  • Hourences
    • November 24, 2005 at 11:01 AM
    • #13

    UE2 is, 3 is alot more already afaik, certainly if you want some goodies

  • Schmung
    • November 24, 2005 at 4:12 PM
    • #14

    I think I may well buy it. I've heard very, very good things about it.

  • TomWithTheWeather
    • November 25, 2005 at 4:07 AM
    • #15

    Last I checked...

    UE2 = $300,000 - $700,000, depending on options; but this is probably cheaper now that UE3 is out.

    UE3 = I've heard upwards of $1,000,000, but it probably varies depending on options.

  • Kosmo
    • November 25, 2005 at 6:24 AM
    • #16

    Cheap...

  • mike-0
    • November 27, 2005 at 3:24 AM
    • #17

    if ue3 is 1000000, i can see why people decide to write their game for torque.

  • RD
    • November 27, 2005 at 8:53 AM
    • #18

    so they won a million dollars

  • spacer
    • November 29, 2005 at 2:13 PM
    • #19

    I'm not down with this Unreal-majig. Is UE2 the original Unreal Tourney and UE3 UT2k3/2k4?

  • Kosmo
    • November 29, 2005 at 2:19 PM
    • #20
    Quote from spacer

    I'm not down with this Unreal-majig. Is UE2 the original Unreal Tourney and UE3 UT2k3/2k4?

    Nuh.

    UT2k3 was UE2 and UT2k4 was UE2.5, the next-gen games like, UT2k7, Gears of War, Huxley and slew of others are UE3.

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