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tmp_lodge -updates-

  • General Vivi
  • November 17, 2005 at 9:53 AM
  • General Vivi
    • November 18, 2005 at 1:16 AM
    • #21

    yes there is broken glass overlay that i changed the opacity on and the blending option. it brightens up the ss a bit so u can see it better.

  • von*ferret
    • November 18, 2005 at 1:24 AM
    • #22

    simply use levels

  • General Vivi
    • November 18, 2005 at 6:55 AM
    • #23

    well i didn't do it just to brighten the pic make the picture look more like a photo in a picture frame i would have just brightened it if not for the frame and stuff

  • ginsengavenger
    • November 18, 2005 at 7:29 AM
    • #24

    Lose the borders and crap, they're irrelevant.

    anyway dude answer the questions about the actual gameplay

    Quote from SixThree

    Is this a 'rats' style map?

    Quote from Jezpuh

    So it's a tmp map? As in tmp only?

    Is this map actual scale? If so the rooms look really cramped and awkward to navigate in the middle of a firefight.

  • General Vivi
    • November 18, 2005 at 7:13 PM
    • #25

    not a rats style

    tmp only for now . im thinking about adding more subs to it tho

    it might be cramped but the map is there for you to take note of your surroundings and use them to your benifit . most objects are there for a reason. So use them to your advantage or get pissed off they are there and be killed .

  • Taylor Swift
    • November 18, 2005 at 8:18 PM
    • #26

    What a coincidence.. hm.. this map looks "FAT" detailed from the floor up to the ceilings.

    this looks bad ass.

  • Grinwhrl
    • November 18, 2005 at 9:36 PM
    • #27
    Quote

    What a coincidence.. hm.. this map looks "FAT" detailed from the floor up to the ceilings.

    Its "PHAT" Dumb Nut

  • General Vivi
    • November 19, 2005 at 6:25 PM
    • #28

    coincidence? what do you mean?

  • von*ferret
    • November 19, 2005 at 6:31 PM
    • #29

    derailed

  • ReNo
    • November 19, 2005 at 6:33 PM
    • #30

    Don't ask vivi, don't ask

  • Taylor Swift
    • November 19, 2005 at 9:42 PM
    • #31

    It's my power of my langauge you dont understand, hm sorry.

    the map is anyway looking phat ass..

  • Grinwhrl
    • November 20, 2005 at 2:00 AM
    • #32

    hehe...

  • jfas
    • November 20, 2005 at 7:50 PM
    • #33

    well...no you are both wrong, you either mean "bad ass" which is like "really good looking" or you mean simply phat which is "pretty hot and tempting" so the map is either phat, or bad ass, or both

  • Tequila
    • November 20, 2005 at 8:19 PM
    • #34

    Never attempt to correct Nexus.

  • Grinwhrl
    • November 20, 2005 at 10:00 PM
    • #35

    LOL Holeman, go home, u dont know what your talkiing about. :arrow:

  • Kedhrin
    • November 23, 2005 at 6:13 PM
    • #36

    nice use of detail there, however i agree with everyone when they say we'd like to see bigger resolution, non-glamoured shots so we can really see the level

    but from what i see, very nice.

  • Meotwister
    • November 25, 2005 at 5:33 AM
    • #37

    Come on vivi I know you got 'em. Show the people, literally, bigger and better pictures.

  • General Vivi
    • November 30, 2005 at 12:57 AM
    • #38

    i have been keeping you guys in the dark about my map so i thought i would update you on its progress

    -screen shots -

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/Css%20map%20-%20Tmp_Lodge/tmp_lodge13.jpg]

    -models-

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/models/nmrih_cabin_washer3-.jpg]

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/models/dryer.jpg]

    - texture update-

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/textures/tmp_wallpaper-flat.jpg]

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/textures/tmp_plaster-wood-wall.jpg]

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/textures/Air_conditioner-vent-yellowmetal.jpg]

    the second one is starting to shape the outside look of the lodge.

    next up . A CAR MODEL AND A SKI LIFTO!!!!!!

  • SixThree
    • November 30, 2005 at 1:20 AM
    • #39

    Bigger pics w/o the scum filter plz.

  • General Vivi
    • November 30, 2005 at 2:09 AM
    • #40

    hey six three... you can post it on interlopers only .... i can get the point the first time

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