1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

displacement mapping issues

  • Baggsie138
  • November 6, 2005 at 7:34 PM
  • Baggsie138
    • November 6, 2005 at 7:34 PM
    • #1

    I am trying to make a small rock mountain in hammer. I made 3 visible brushes and covered them with the nodraw texture, then selected the faces i wanted to displace and made it look nice. Now when I test the map i can see leaks and the nodraw texture is slightly visible. Isnt the nodraw texture supposed to be invisible? Help would be sweet.

  • Skjalg
    • November 6, 2005 at 7:54 PM
    • #2

    displacement maps doesnt block vis...

  • Captain P
    • November 6, 2005 at 7:59 PM
    • #3

    Nodraw will be visible when it's applied to a displacement surface. Don't create displacements for those surfaces, only select the surfaces you need to have dismaps and then hit the Create Displacement button.

  • Baggsie138
    • November 6, 2005 at 8:04 PM
    • #4

    Thanks captain p. I forgot i was selecting the entire brush to displace. Silly me.

  • mike-0
    • November 6, 2005 at 8:12 PM
    • #5

    if youre only displacing one face you shouldnt need to nodraw all the other faces anyways

  • ginsengavenger
    • November 6, 2005 at 9:20 PM
    • #6

    The brushes you make into displacements cease to be normal brushes and won't block vis or seal the map anymore. You need regular brushes in there covered with nodraw underneath the displacements in order to block vis and seal the map from the void. You don't want them sticking out over your displacements because any parts of the displacement inside a brush will be in total shadow.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  2. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  3. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  4. Any of the old guard still around? D:

    Thrik
    June 20, 2026 at 10:11 PM
  5. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  6. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  7. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  8. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  9. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  10. [CS2] Dvina

    Pulbusha
    May 29, 2026 at 5:54 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™