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2D: The Suffering

  • IR
  • November 2, 2005 at 11:50 PM
  • IR
    • November 2, 2005 at 11:50 PM
    • #1

    continueing on the theme, refining my style/art

    Its not done yet, I want to fill in abit more detail, but the main rough and colors are there

    [Blocked Image: http://www.ananse-foundation.nl/arjanb/The_suffering.jpg]

    comments appriciated

  • Bic-B@ll
    • November 3, 2005 at 12:44 AM
    • #2

    i like the conrast and the glowyness of the warm colors, it a nice style

  • Grinwhrl
    • November 3, 2005 at 3:05 AM
    • #3

    different but i like the style. The warmth of it is cool. The elefant truck on the face, i know its not supposed to be but thats the only dislike i could say. Cool stuff though.

  • von*ferret
    • November 3, 2005 at 4:46 AM
    • #4

    the dark body on such a brich sillouegtte confuses my eyes. maybe darken the backagournd while keeping the saturation to pop the eyes out more.

  • st0lve
    • November 3, 2005 at 2:32 PM
    • #5

    what program?

    the gasmask looks abit long (I think its a gasmask)

    But I dig that style!

  • Zacker
    • November 3, 2005 at 4:50 PM
    • #6

    The warm and yellow colours are really cool with their glow, looks hdr alike:)

    The critical point of this style is to maintain enough detail to make it look like quality. If it get's much more blurred than this then it could might as well be some shaky cam. As it is now it is cool enough that you can both have all the cool effects and clear lines at the same time.

  • IR
    • November 3, 2005 at 6:09 PM
    • #7

    im using photoshop7

    yeh i want to add abit more detail to the soldier though, and adjust his face mask abit, also might ajust the background abit to make him stand out more

    thanks for the comments thus far !

  • Minos
    • November 4, 2005 at 2:49 AM
    • #8

    I like it. Is it for N-D btw ?

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