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Your portfolio repels jobs

  • kleinluka
  • October 7, 2005 at 8:13 PM
  • st0lve
    • October 13, 2005 at 2:34 PM
    • #41

    Well he doesn't have a uploaded resume, which in some cases might be bad?

    Working for UBI?

  • kleinluka
    • October 13, 2005 at 3:22 PM
    • #42

    No because the company would contact him. You could do it both ways and include a resume. But some people prefer not to send them until a company has contacted them. Which they would do based on the quality of the work. He was supposed to work here but didnt get his visa.

  • von*ferret
    • October 13, 2005 at 6:48 PM
    • #43

    how hard is it to get a visa?

  • Captain P
    • October 13, 2005 at 6:56 PM
    • #44

    Or another point: how about off-site work? Is it common, or is it only for exceptional quality people that can't move for specific reasons?

  • kleinluka
    • October 13, 2005 at 7:20 PM
    • #45

    I don't know about other companies but we don't contract out too much. With very few exceptions, all in-game assets are usually done by the on site development team. This is for $ and communication reasons. Contractors are compensated differently than full-time employees.

    As for work visas, it's a case-by-case thing. The person whose portfolio I linked to was very unlucky in his visa application and made what seemed to be a small mistake in the forms but one which ultimately lead to his refusal.

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