1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Autodesk aqcuires Alias!

  • NRG
  • October 5, 2005 at 2:10 PM
  • NRG
    • October 5, 2005 at 2:10 PM
    • #1

    ok.. so.. what are your thoughts on Autodesk buying out Alias?

    I gather there aren't much Maya users here?

    At home, I personally have switched from Max to XSI.. so this doesn't effect me.. yet...

    But what does this translate to Max and Maya users?

    Is there going to be a future hybrid? Or is Maya going to be regeared toward strictly film while Max remains geared towards gaming?

    What are your thoughts?

    If you are a Max or Maya user.. this acuisition could have alot of impact on the future releases you use to build mods and such..

    Cheers,

    NRG

  • Hourences
    • October 5, 2005 at 2:49 PM
    • #2

    I normally work with Max but can work perfectly fine with Maya too, so whatever happens I can live with it altho I preffer Max over Maya

    I dont think theyll dump any of the 2 nor make a hybrid, that would be stupid and would alienate both user groups, they might only shift Maya more to animation or movies or something yeah. Fine by me.

    Or they might take some of Mayas functionalitity and use it to enhance their Max

    Or like some people say theyll raise Maya's price so its more in line with Max again..

    Itll take years before youre going to feel the effects of this I think and I dont think theyll change their own Max so Im ok with the news

  • Lee3dee
    • October 5, 2005 at 5:24 PM
    • #3

    I'm a maya/max user. I use maya everyday, im a happy that both programs may see some intergration between each other. Some cool features for the artists .

    3dsmax needs a Maya-like interface, quickbar navigation, Maya needs a modifier stack. hehe

  • Phatsniper
    • October 5, 2005 at 6:01 PM
    • #4

    I've used Max for years and I've never used Maya enough to pass serious judgement on it. I know people in the film and tv business who swear by it and while I use Max more for high poly scenes I just didn't feel comfortable enough with Maya to stick with it.

    I may be more inclined to give Maya a try if there will be more functionality now between both packages but unless there are drastic changes made to Max I doubt I'll change unless work called for it.

  • von*ferret
    • October 5, 2005 at 10:39 PM
    • #5

    maya is the devil

  • Section_Ei8ht
    • October 6, 2005 at 2:55 AM
    • #6

    used max, hated it. used maya loved it. for me this is the same situation as adobe buying macromedia. Just kinda wanna see what the two teams can put together.

  • Alf-Life
    • October 6, 2005 at 12:16 PM
    • #7

    Really really smart move from Autodesk... games companies were starting to slip away from Max and into Maya, and now they own both the pies.

    Both progies are pretty good, although I haven't used Maya *that* much... wonder if they'll start to try and converge the products, or even diverge them by making Max attractive for low-poly modellers (Handheld companies and maybe Mobile Phones soon) and Maya for the high enders (Movies and now, games).

  • Mazy
    • October 6, 2005 at 12:55 PM
    • #8

    UNLIMITED POWAAAAAAAH!!!

  • von*ferret
    • October 6, 2005 at 5:37 PM
    • #9

    I'd much rather Highpoly in max than maya, maybe i'm missing something.

  • NRG
    • October 6, 2005 at 5:54 PM
    • #10
    Quote from von*ferret

    I'd much rather Highpoly in max than maya, maybe i'm missing something.

    You are missing something! Modelling in XSI

    If you haven't given it a serious shot.. you should.. alot of the poly modelling techniques integrated in that baby simply rocks the boat hard!

    The reality is that all the major packages out there can come up with simular results.. I guess it all boils down to workflow and end user talent.. To each his own I suppose.

    Cheers,

    NRG

  • Kosmo
    • October 10, 2005 at 11:36 AM
    • #11

    This really seems a bold move, tho not as bold as the Adobe Macromedia thing, since Autodesk is way bigger than Alias, something that Adobe was not when compared to Macromedia.

    I'm really pleased about the fact that Alias can have their hands on Autodesks bigger R&D budget and better company management.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™