any idea how to make a map HDR-friendly?
I haven't really tried anything, but I saw that the HDR is just going to work on HDR maps.
any idea how to make a map HDR-friendly?
I haven't really tried anything, but I saw that the HDR is just going to work on HDR maps.
You'll most likely find out when the new SDK comes out. Valev will support the community with docs is what I'm expecting. Their WIKI site is where I'd look first.
Well, you need to build HDR Cubemaps, its a part in the process. To make those, you need to have a Pure DX9 card, such as nV 6xxx and or ATi X8/6xx.
You can convert a normal map to use HDR rendering, by enableling HDR with,
mat_enable_hdr 1, and then by building the cubemaps, but, it won't give you the nice overbright light and other effects that comes with HDR, you must also recompile the map using the new build tools that's supposed to be released today (monday), the same time as DODS released.
ok, thanks.
will the tools come around the time that dod:s is released?
just saw i forgot to mention it was for HL2, but you got it anyways ![]()
Quote from zeOxok, thanks.will the tools come around the time that dod:s is released?
just saw i forgot to mention it was for HL2, but you got it anyways
Well, 90% of the internet seems to think that HDR was implanted to a game for the first time by Valve, some even seems to think they invented it so...
I take it that those people are retards who only make crappy aim and fy maps? ![]()
thats why they always slip through your fingers...
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