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best max books?

  • mike-0
  • September 20, 2005 at 3:25 AM
  • mike-0
    • September 20, 2005 at 3:25 AM
    • #1

    I was wondering what you guys think were the best books about modeling with max. I just got a hefty gift certificate to borders for my birthday, so i got some money to spend. specifically, im looking for modeling for games, and more specifically, the unreal engines.

  • Vinny Testaverde
    • September 20, 2005 at 10:35 PM
    • #2

    3ds max 7 bible

    Why?

    Cuz im in it

  • Lee3dee
    • September 21, 2005 at 4:28 AM
    • #3

    for characters

    http://www.amazon.com/exec/obidos/tg/de ... s&n=507846

    if you doing it for the unreal engine, then just buy the Unreal Bible

    http://www.amazon.com/exec/obidos/tg/de ... s&n=507846

    I teach the Unreal Bible in the Unreal Tech class. Its the best book on unreal Tech

    sorry, but the 3ds max 7 bible is alot of pages for me. If you just want the meat, follow the tutorials with the program.

  • mike-0
    • September 21, 2005 at 5:11 PM
    • #4

    im kind of sceptic to get the mastering unreal book, because i think maya has a sponsorship with unreal or something, so i dont want to buy a book that focuses the modeling with maya. am i correct?

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