1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Past Contests
  4. Counter-Strike 2 Big Adventure Contest

[CS2] Citadel

  • Sh1ft
  • July 25, 2024 at 5:35 AM
  • Sh1ft
    • July 25, 2024 at 5:35 AM
    • #1

    Hello, MapCore! =--)

    I'm presenting my new 5v5 matchmaking map named de_citadel! The action takes place in the abandoned and overgrown fort which is used by the government to hide super secret weapon on. Unique movement elements, vertical gameplay, E-Sports layout and mega-cool beaches are already waiting for you on the playtest! I will be glad to your assessments and critics! :D

    Have fun mates! =--)

    Current version: Beta 1.6.0

    LINK TO STEAM WORKSHOP

    https://steamcommunity.com/sharedfiles/fi…/?id=3296138943

    [Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/5245697850…letterbox=false] [Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/5244882164…letterbox=false] [Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/5244882164…letterbox=false] [Blocked Image: https://sun9-63.userapi.com/impg/7vUjjNVAh…bff1&type=album] [Blocked Image: https://sun9-70.userapi.com/impg/u16egOkzF…1761&type=album] [Blocked Image: https://sun9-59.userapi.com/impg/XgUN3Psn8…5fc9&type=album] [Blocked Image: https://sun9-15.userapi.com/impg/iVcsmXlMm…c15b&type=album] [Blocked Image: https://sun9-26.userapi.com/impg/huLaUl6vu…9100&type=album] [Blocked Image: https://sun9-73.userapi.com/impg/73a8-D2yK…4cb3&type=album] [Blocked Image: https://sun9-76.userapi.com/impg/_MeqHCHUq…afea&type=album] [Blocked Image: https://sun9-40.userapi.com/impg/Pe72IMVoE…907b&type=album] [Blocked Image: https://sun9-61.userapi.com/impg/S6chHEacy…de21&type=album] [Blocked Image: https://sun9-69.userapi.com/impg/bdcURoCv0…7403&type=album] [Blocked Image: https://sun9-74.userapi.com/impg/UKt35M2hX…66a0&type=album] [Blocked Image: https://sun9-42.userapi.com/impg/AvXCnT99g…f38d&type=album] [Blocked Image: https://sun9-17.userapi.com/impg/Fn5TmDwqo…5429&type=album] [Blocked Image: https://sun9-2.userapi.com/impg/3GGg9AIyN…6d38&type=album] [Blocked Image: https://sun9-10.userapi.com/impg/Hjxttd4aj…f00b&type=album]

  • z0ro4rk
    • July 25, 2024 at 7:46 PM
    • #2

    I can't yet say which direction the visuals will take, but blockout has unique and interesting shapes!

  • Sh1ft
    • July 28, 2024 at 12:42 PM
    • #3

    Alpha 1.1.0

    - Completly reworked drop in Tower - Decreased height of the box on B-Site - Fixed geometry in the enterance to Heaven - Encreased bombsite area on B-Site - Added door in Connector - Removed imbalanced CT sniper spot on middle - Added new construction in Ramp - Closed fast jump in the underground from CT - Encreased height of fence on middle - Reworked window on middle T side - Removed wooden boxes in Pit - Reworked stones in Pit - Fixed imbalanced spot on top of the Forest - Added boxes around the tower on A-Site - Encreased sea level mark - Decorated Apartments entrance from A-Site - Fixed some overlays - Updated radar

  • Sh1ft
    • July 29, 2024 at 11:54 PM
    • #4

    Alpha 1.2.0

    - Changed color of Red Brick texture to pastel brown - Added new skybox - Changed sun settings - Changed cubemaps - Fixed black smoke bug - Added smooth height transition on Mid/Ramp - Added safe zone in Window - Completly reworked Short - Completly reworked Sniper spot on Ramp - Completly reworked Entrance in Underground - Completly reworked Ladder in Cave - Slight changes in Tower - Clipped some objects and spots - Closed some small holes

  • Sh1ft
    • August 2, 2024 at 12:26 AM
    • #5

    Alpha 1.3.0

    - Closed gap on B-Site that was visible from the Tower - Reworked Heaven entrance - Encreased Door open speed from 100 to 200 - Completly reworked Mid - Slight visual changes on boxes and woods in Mid - Added new shooting position in Pit - Slight changes on the Beach - Encreased sea level mark - Slightly desaturated Red Brick texture ? Added something in Leaf

  • Sh1ft
    • August 2, 2024 at 12:39 AM
    • #6

    Inspiration

    - As I said at the beginning of the topic, the action takes place in an abandoned and overgrown fort. So, I came to such a place in real life, and took several (quite a lot actually :D) photos of this place! Here are some of them: [Blocked Image: https://sun9-52.userapi.com/impg/capFMGtsTEWBTqhOuvLdNk5Zxbv1p_5O9VCDBg/JIHr2JJBU_0.jpg?size=2560x2560&quality=95&sign=a33b0824df777e6dd5bc7bad886a7c85&type=album] [Blocked Image: https://sun9-78.userapi.com/impg/yWNvCvQgchHW1HxjsO3ZswdGuTvjhwUHqLolvA/cMJ6U7jee6o.jpg?size=2560x2560&quality=95&sign=de29fc6b6a993b465a97075dc8a5b644&type=album] [Blocked Image: https://sun9-54.userapi.com/impg/u5vRwFAD7z_89Nj2kslNDjw21g5tkE0NFew06g/SlxTYlV2VsE.jpg?size=2560x2560&quality=95&sign=b9179294bb6e82dcd93a1ba42de8ab81&type=album] [Blocked Image: https://sun9-26.userapi.com/impg/NMxhynoSotKVY6BJgStlqTTLx_4DlAyPGfiH3g/3oA63K-loj4.jpg?size=1944x1944&quality=95&sign=69fcca5ac3a831ef9020b8f7c6666891&type=album] [Blocked Image: https://sun9-39.userapi.com/impg/5_0cNgsLn-qyImBGcwEjEupxuCR-Cd0yLaK7vg/L7MYaADVJiI.jpg?size=2560x2560&quality=95&sign=4dec24bb958f0083246c115621c8e894&type=album] [Blocked Image: https://sun9-67.userapi.com/impg/oebcmm8I0aQ2mszgZC64Khq8_Dabld6x90__Nw/aLf0imUQmnU.jpg?size=2560x2560&quality=95&sign=a2e6966562f04b6f0aec6b9f12f119b6&type=album] [Blocked Image: https://sun9-57.userapi.com/impg/9bng8ZPXuEm2q7x8kWHMUtZ26YIq5xUTn5Ub7w/-SjNbsWC7z0.jpg?size=2560x2560&quality=95&sign=87a4443ac34464c9ae3bd99da550df69&type=album] [Blocked Image: https://sun9-58.userapi.com/impg/yruHzGNEOcVJD6AwRnhRcioQXHEZToC2IVeQ-Q/YzV2LsH9Nmc.jpg?size=1944x1944&quality=95&sign=cbdf37adcb946c40b720f19068837eba&type=album]

  • Sh1ft
    • August 5, 2024 at 1:02 AM
    • #7

    Alpha 1.4.0

    - Added sounds to all materials - Replaced some object's textures to Metal texture - Switched floor material in Cave to metal - Reworked Underground - Reworked Apartments - Added light in Forest - Clipped some obejcts - Reworked cubemaps - Fixed gap on A-Site boxes - Fixed gap from Short to Ladder - Added wooden plank in Window


  • esspho
    • August 5, 2024 at 1:10 PM
    • #8

    This is a really nice looking blockout. Cool reference, too. I like the mood.

  • yeflynne
    • August 5, 2024 at 3:23 PM
    • #9

    map looks good i just despise dev textures pls texture it and i will test thoroughly

  • MrTrane18
    • August 7, 2024 at 9:43 PM
    • #10
    Quote from yeflynne

    On 8/5/2024 at 5:23 PM, yeflynne said: map looks good i just despise dev textures pls texture it and i will test thoroughly

    Well, it is stage 1 of the contest. So no need for that kind of rush.

  • kohonudo
    • August 10, 2024 at 3:32 PM
    • #11

    really good map I hope it will pass the first stage so that we all can see it decorated

  • l19uid
    • August 19, 2024 at 12:14 PM
    • #12

    Congrats on making it into stage 2.

  • MrTrane18
    • August 19, 2024 at 2:30 PM
    • #13
    Quote from l19uid

    2 hours ago, l19uid said: Congrats on making it into stage 2.

    Same from me! Map will be something!

  • Sh1ft
    • August 19, 2024 at 6:10 PM
    • #14

    Thank you very much guys!

  • MrTrane18
    • August 20, 2024 at 10:39 PM
    • #15
    Quote from Sh1ft

    On 8/19/2024 at 8:10 PM, Sh1ft said: Thank you very much guys!

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    I hope to see this map in Stage 3! Best of luck on the project!

  • MrTrane18
    • August 27, 2024 at 5:24 AM
    • #16

    Best of luck with the project!

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    #MRTRN

  • gereral1
    • September 13, 2024 at 12:48 AM
    • #17

    I played this map on the na hub and would like to tell you this was the best map in the rotation. Good job

  • Sh1ft
    • October 22, 2024 at 7:32 PM
    • #18

    Beta 1.0.0

    Gameplay:

    - Completely reworked Mid - Completely reworked Short - Completely reworked Ramp - Completely reworked Fork - Added a little more space in Heaven - Reworked Tower - Added pier on CT-Spawn - Added more space on Long - Adjusted clipping all across the map

    Visuals:

    - Changed vibrance and saturation of blue lamps - Added new post-processing - Reworked water texture - Added a tree on CT-Spawn - Added trees and vegetation in Leaf - Added trees and vegetation on Ramp - Added trees and vegetation in Fork - Added trees and vegetation on Long - Added shore cannons - Added tower on B-Site - Reworked towers on B-Site - Added structures in Heaven - Added structures and buildings in between B-Line and Mid-Line - Added landmark (Rework of Tower) - Added pebbles x sand texture - Added dirt x grass texture - Added brick texture - Added some destruction in the corner of B-Site - Reworked lights in Forest

  • Sh1ft
    • December 13, 2024 at 4:20 AM
    • #19

    Beta 1.4.1

    Gameplay:

    - Completely reworked Aps - Completely reworked Darko - Added spotlights all across the map - Added some props for better crosshair placement - Reworked clipping in a big number of places - Large amount of minor changes

    Visuals:

    - New Skybox - Completely reworked 3D-Skybox - Added rain system - Designed CT-Spawn - Designed Beach - Designed Aps - Designed Dark - Halfway designed A-Site - Halfway designed Leaf - Halfway designed Ramp - Large amount of minor changes [Blocked Image: https://sun9-12.userapi.com/impg/1NT7jYmz7HGiKGAPRysLpYj8S9-0e0KWF61avw/xgK-o9E8vFw.jpg?size=2560x1440&quality=95&sign=5c3772548f4cafec96a5435d45b8075a&type=album] [Blocked Image: https://sun9-16.userapi.com/impg/F0aMewz3IWQotkksNdnAnoOAMQT_YG_nEY6D_g/g-I0-5WwVyE.jpg?size=2560x1440&quality=95&sign=c49c88062e64e22fdbac583860756976&type=album] [Blocked Image: https://sun9-14.userapi.com/impg/hArrgN0H--C5_WltD4azouHbuKVUozhqwWNAMg/3S4w9MTB0wU.jpg?size=2560x1440&quality=95&sign=af23059f1aa736844fd45938ad744c5d&type=album] [Blocked Image: https://sun9-16.userapi.com/impg/hUMQuVhKDschwYVdN6gYXOCqCo9UfhUrfucxDg/mszIhvCqZEU.jpg?size=2560x1440&quality=95&sign=6c37c65f86478100bce7f4bfe881926d&type=album] [Blocked Image: https://sun9-56.userapi.com/impg/ndknJybXqtysN1WqbucBcz86B4eEMUBJWDZkmA/0cfhr0pUoCs.jpg?size=2560x1440&quality=95&sign=291329d8f0cedc8df2a2e2e707883397&type=album] [Blocked Image: https://sun9-45.userapi.com/impg/3guKR6-cTvbyYGmlF7OpOz9pswUUNKpiwamlKg/CocU_3KbYfs.jpg?size=2560x1440&quality=95&sign=ff6e03dd584f0c81861b6fc56068815f&type=album] [Blocked Image: https://sun9-22.userapi.com/impg/cLVxgAifjdkYB4xk83_MraBMUtHBhisUSTXX0g/XRnKTye6qw0.jpg?size=2560x1440&quality=95&sign=f03da06c9a6d72ed031aa7f4adf0335c&type=album]

  • gereral1
    • December 18, 2024 at 10:28 AM
    • #20

    Last week many facit players complained about fps drop in mid and around the ship area. Not sure if it's too many trees (models being rendered) at same time. Have to go into wireframe mode and study vis as each polygon is drawn to tighten your map. Good luck

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  2. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  3. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  4. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  5. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  6. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  7. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  8. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  9. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  10. [CS2] Dvina

    Pulbusha
    May 29, 2026 at 5:54 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™