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bf2 sdk

  • mike-0
  • September 17, 2005 at 2:49 AM
  • mike-0
    • September 17, 2005 at 2:49 AM
    • #1

    Is this any good? I'm thinking about buying bf2 tomorrow, but if the mapping tools and stuff sucks, then it will feel like a complete waste of fifty bucks for me.

    opinions?

  • |FRITZ|
    • September 17, 2005 at 4:02 AM
    • #2

    if your just buying bf2 just for the tools no, secondly what the fuck is wrong with you!! Do you hate fps or what?

    And it's model based anyway..

  • mike-0
    • September 17, 2005 at 4:19 AM
    • #3

    no i dont hate fps's i bet no one here hates fps

    unreal is almost completely model based, so ~~

  • |FRITZ|
    • September 17, 2005 at 4:22 AM
    • #4

    haha no. There is no bsp brushes It's not supported.

  • mike-0
    • September 17, 2005 at 2:39 PM
    • #5

    wow thats kind of gay

  • von*ferret
    • September 19, 2005 at 7:01 PM
    • #6

    Not really, its the future.

  • zeOx
    • September 19, 2005 at 8:29 PM
    • #7

    ..... I hate the future

  • zeOx
    • September 19, 2005 at 8:57 PM
    • #8

    I like brushes. But that's probably because I suck at modeling.

  • Skjalg
    • September 20, 2005 at 9:55 AM
    • #9
    Quote from zeOx

    I like brushes. But that's probably because I suck at modeling.

    same

  • skdr
    • September 20, 2005 at 10:17 AM
    • #10
    Quote from Pericolos0

    i hate brushesi wish models looked better in source so i didnt have to use so much brushes ~~~~

    Ummmm... What?

    Why does models look bad in Source?

  • Evert
    • September 20, 2005 at 11:58 AM
    • #11

    Doesn't the vertexlightning bleed like hell on larger models, that are concave in hl2?

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