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Your Top5 game developers

  • Kosmo
  • September 13, 2005 at 9:25 AM
  • Lee3dee
    • September 13, 2005 at 5:17 PM
    • #21
    Quote from Holeman

    im going to be the first to say gearbox WHOOO!!! /bows to mapcore overlords

    hehe, u'll get a featured artist for that post

  • Izuno
    • September 13, 2005 at 5:38 PM
    • #22

    Valve: HL1, HL2 and for letting me work on Day of Defeat

    Blizzard: Warcraft 3 pwned me

    id: yeah we all know what these guys did.

    Pandemic Studios: Mercenaries rules plus their offices rock and the guys are cool...and I liked FSW even though it was sort of a niche game. They have an usual take on the same-old same-old, so I give them credit for their passion.

    Gearbox: because Opposing Force was the best expansion pack evar...but mainly because they've got Mojo who is Mojotastic.

    Relic: Again, more super cool guys with a lot of passion. Dawn of War rocked and Company of Heroes will, too!

  • Minos
    • September 13, 2005 at 6:34 PM
    • #23

    This is a tough one. Not in any special order:

    Capcom: Resident Evil, Street Fighter, Mega Man!1

    Remedy: Max Payne 1/2

    Konami: Super Star Soccer, Winning Eleven, Silent Hill

    Id Software: quake, doom, etc

    Maxis: Sim City, Sim Farm, SimEtc...

  • ctswin
    • September 13, 2005 at 6:47 PM
    • #24

    OldLucasFilm/Lucasarts (late 80s/90s) when they did their funky adventure games

    OldSierraOnline (again, 80s/90s) ditto on adventures

    Revolution - again adventure games ¬¬

    other companies and stuff D:

  • Zacker
    • September 13, 2005 at 8:02 PM
    • #25

    I have not really thought much about exactly which company I would like to work for as I am pretty certain that I am going to love it regardless which of them it's going to be.

    Crytek. They made FarCry one of the most well made games ever created imo. That game simply did most of what you always had dreamed of being able to do in a videogame.

    IO Interactive. They are danish and make great games like Hitman and Freedom Fighters. The true reason is of course that they got the great Mazy:D

    Epic Games: UT and UT2k4 perfected the MP FPS.

    Remedy. MP1&MP2 are some really great games in terms of everything from story to graphics and they are just plain fun to play.

    Deadline Games. They are danish and Total Overdose looks pretty cool.

  • insta
    • September 13, 2005 at 8:17 PM
    • #26

    In no particular order

    Valve - Great community-support, great games.

    Ritual - Sin, although flawed at launch, was a great game. Hopefully Sin2 will be their big comeback.

    iD - Quake and Doom series, sheesh. If it hadn't been for Quake1, this forum wouldn't exist and we would probably all play sports or something

    Rockstar North - God I love the GTA games.

    Epic - The UT series of games. Also, very community-orientated.

  • Smokey21
    • September 13, 2005 at 8:38 PM
    • #27

    Capcom- Resident Evil series, Street Fighter.

    Valve- HL1, Source, great community and modifications

    Rockstar north- GTA series

    id Software- Quake

    Gearbox Software- Brothers In Arms is the WW2 game I've always wanted.

  • Kosmo
    • September 13, 2005 at 8:45 PM
    • #28

    Weird how many say exactly the same studios, I think like Epic, id, Valve and Rockstar x are the most popular choises.

  • KungFuSquirrel
    • September 13, 2005 at 9:16 PM
    • #29
    Quote from Kosmo

    Weird how many say exactly the same studios, I think like Epic, id, Valve and Rockstar x are the most popular choises.

    For what it's worth, I despise rockstar.

    some of my favorites (in no particular order):

    Insomniac

    Pandemic

    Relic

    Naughty Dog

    Blizzard

  • ReNo
    • September 13, 2005 at 10:10 PM
    • #30

    I'm actually somewhat surprised to see nobody has put Ubisoft, given their huge range of great games. If I had one western developer in my list, it would probably be them. Couldn't get down to specific studios or anything like that, but their entire range have put out so many good games its hard to find fault with them.

    Why the hatred of Rockstar, Andrew? I'm not a huge fan of them (barely touched any GTA game since the first) myself, just curious though

  • Tequila
    • September 13, 2005 at 10:58 PM
    • #31
    Quote from Kosmo

    Sope, Atari didn't make any of the Unreal series games, and UT2k7 will be published by Epics new publisher, Midway. And EA didn't make BF games.

    And BIS made Operation Flashpoint, Codemasters only published it.

    Sorry to destroy your list csharp. :/

  • Minos
    • September 14, 2005 at 1:52 AM
    • #32
    Quote from Pericolos0

    neversoft - cos i love the tony hawk series with a passion and they seem to have a fun office)

    Good one. Their intros are always awesome

  • mikezilla
    • September 14, 2005 at 1:55 AM
    • #33

    TIM SHAFER !!!!!!!!!!!

    blizzard

    old school square soft (can i get a chrono trigger amen plz)

    anything miyamoto touches

  • Hipshot
    • September 14, 2005 at 3:02 AM
    • #34

    Its easier for me to say some developers as persons...

    Will Wright, for my always loved Sim City series, which never has been dull and always been better with the next version and expansionset. I actually played Sim City 2000 about ~3 months ago when I had nothing to do, I have a windows version that works really great under XP, although a bit fast

    http://chrizel.com/archives/sc2k.png

    Sid Meier, I can never forgett how much fun I've had with Civ, this is also a series where no sequel has made anything worse, just in the long term better and more fun.

    http://www.igrograd.com.ua/images/civilization/Civ2.jpg (Looked much better when I had it, since I played on a 8-bit colored System 7.5.1, not a 4-bit DOS)

    New World Computing, as with the Sim and Civ series, Might and Magic, espec Heroes of Might and Magic 2, and later Might and Magic 7 really made me love that company. Heroes 2 was with Sim C 2000 and Civ 1 the game that made me like PC games.

    http://www.acorn-gaming.org.uk/Reviews/HOMM2/hmap.jpg

    John Romero, for giving me various Quake/Doom stuff and the Daikatana. I, compared to maybe all of you (if there really is anyone that can honestly say they played the game) thinks this is the best Singleplayer FPS ever made, more enjoyable than Half-Life and MUCH MUCH more than Half-Life 2.

    http://www.asahi-net.or.jp/~KU5A-KTJM/i ... knw101.jpg

    Nintendo, for giving me Zelda III, Mario 1 2 3 4, the NES and SNES, which I consider to be the two best console systems ever made, cause of the games, and a time where console and pc-industry were sell outs to each others. A PC game you played on PC and a console game you played on console, which were either SEGA 16 or NES/SNES... shitty ports in either direction were rare.

    http://outerspace.terra.com.br/retrospa ... lda3_2.jpg

    So why not Epic, Id, Blizzard, Westwood, Valve? Well, to be honest:

    Blizzard, I loved Warcraft II (the best RTS ever made?), I loved StarCraft, maybe even more (so is this the best then?!) BUT, WarCraft III felt like a setback, and I never even played the expansionset, the only WarCraft III we've seen on LANs is mostly Custom maps where you build towers in mazes and stuff like that, fun for like ~1H, maybe. I played in all WoW betas, I enjoyed it ALOT, but when I hit retail, and could play a char to the max, I noted when I hit L53 that the game sucks, and is utterly repeating and that all lands you visit at that level is dark and degenerate, that sucked. My char did some awsome PVP-damage and was also pretty!

    http://www.thottbot.com/?profile=Mischa.Bladefist

    http://img202.imageshack.us/img202/3026 ... 6084jv.jpg

    If Diablo 3 and StarCraft 2 (if the later ever is announced) dosen't deliver as good as thier prequels or better, blizzard has failed, and maybe its cause they lost thier good crew when VUG bought them.

    Id did the one of the best FPS ever with Quake, espec in MP, I can't count the number of hours (I'm sure we played CS and TFC more though) we played Quake, either Threewave or Team Fortress (yea, the real deal), the problem was that I didn't like Quake 2 that much, I loved Quake III very much, its also one of the best MP-FPS ever made. I hated Doom III, and I can no longer say that I count on ID themselves to give me a great game, both Quake Wars and Quake 4 is mainly being developed by other houses, so even If quake 4 is great (which it probably won't be in SP atleast) I can't give iD creds for that, I'll give raven full cred for that, they has already given me great games as Jedi Knight and Soldier of Fortune.

    Epic, loved Unreal VERY good and nice atmosphere and music in this game, almost sad thinking back on it, Unreal Tournament, is probably slighly better than Q3, mostly cause its more free on environments and has most of the best tracks ever made for any game, all platforms, old UT can easily fit in the term "COOL". Too bad that Unreal II (key developer Legend though) and Unreal 2003 didn't deliver, Unreal II was not near the gameplay and atmospheric Quality of Unreal, and Unreal 2003 lacked alot of things and felt overall slow. Unreal 2004 is GREAT however, almost the same gfx but much more polished with alot more functions. I hope Unreal 2007 is good, atleast the Unreal 3 Tech is!

    Westwood has probably only made good games, Tiberian Dawn was to pair with WarCraft II, that is VERY good, espec in SP mode, great movies, music and graphics, Red Alert was great too, Red Alert 2 was not as great as the former, still a good game, Renegade was LAN-Ownage when you were a buch of peeps, felt like a future Battlefield! I can't place Westwood high on a list though, since they made so few games I played and, well, they are no more, and this is mainly because thier games didn't sell too good.

    Valve, hmm... Half-Life rocked, very fun, very cool, we all loved to shoot marines, it felt somehow unique back then, the cool BlackOps that were just so annoying but a cool enemy. Half-Life DM was VERy fun also, and I mean FUN, it was not as competetive as QW/Threwave, and more realistic maps, which also felt fresh back then. TFC was very good, the best TF-spawn ever, CS, which I played since it hit the first public beta (we are very few that played the game when It came, seems 90% of the CS players started with beta 5 or 7 or something, and they say, Beta 5.3 "was the best", they don't know what they are talking about, those little Noobs). Man we played that game on LANs, it felt even more realistic than HL, and gave us some insainly fun maps, like the sweden made Mansion, mm, great map, I can see how they had to remove the map, still, it was probably the most fun map ever made to CS.

    I can go on and on how fun we have had with CS, TFC, Darkmatch, The Specialist, but since Half-Life 2, somethings came that I did not like, Half-Life 2, the game, was not as fun as the first, felt somehow more aimed at showing of physics and graphics than focus on fun gameplay, the end game of Half-Life 2, SUCKS, SO MUCH. Its almost as boring as Doom 3. And all that combine shit everywhere, where did my fun US Marines go Also, why the hell did Valve tie the editor to Steam, what are they, gay? Sorry but those two things brings down Valve for me, a good bit. If I could sort Half-Life 2 away from Valve, then they would be at a NO-5 list for sure.

    Joker: Dice, Battlefield 1945 was FUN, like with HLDM, it was "FUN" to play, we sometimes took jeeps and raced on the larger maps like a desert race, man was that fun when you umped into someone and saw how they flew of a cliff, and the char still sat by the wheel. ALso, has some great 10vs10 LAN games here, we played for hours on the same map, that is what I call even teams and every one is happy when someone wins a fair fight and everyone can go and eat afterwards! To bad Vietnam and 2 isnt as fun, Vietnam actually sucked.

    Capcom is also a good because of Street Figher 2 and MegaMan, but also, those series isn't as good as they used to be.

    I could probably write for hours, but I'm tired as hell, and that is also why my grammar and spelling isn't the best in this post!

  • DD
    • September 14, 2005 at 3:07 AM
    • #35

    1. Nintendo

    2. Sony Computer Entertainment America

    3. Valve

    4. Dice

    5. Capcom

    Would have included Blizzard, but the talent and genius that went into creating Starcraft, Diablo, Warcraft, and WOW has primarily left.

    Oh and keep a watchful eye on Turtle Rock!

  • Minos
    • September 14, 2005 at 3:48 AM
    • #36

    Ok hip, now I wanna play sc2k again! I think I have it in a cd somewhere...

  • Kosmo
    • September 14, 2005 at 6:27 AM
    • #37
    Quote from DD

    Would have included Blizzard, but the talent and genius that went into creating Starcraft, Diablo, Warcraft, and WOW has primarily left

    What I know of, only the Bliz North designers who developed Diablo games have left, the guys who are responsible for the craft series are verymuch in the house (the original founders), and guys like Chris Metzen who is primarily responsible of the look and feel of the Warcraft universe is intact.

  • MrH2o
    • September 14, 2005 at 9:56 AM
    • #38

    1.Valve

    2.Valve

    3.Valve

    4.Valve

    5.Valve

    Na but Valve is surley on top, but i like SEGA, Remedy, Dice, 3D REALMS, Nintendo and alot of others to hard to say

  • DelaZ
    • September 14, 2005 at 10:53 AM
    • #39

    Valve for HL1, HL2 and mod support.

    Blizzard for Starcraft and WoW

    ID for Doom and Quake series

    Epic for Unreal 1... I loved the graphics back then (the shiny, reflecting floor of the castle in the intro )

    Microprose (Geoff Grammond) for the Grand Prix Series, specially GP2... man I loved that game, imo no other racing simulation (F1) has beaten GP2. I also liked Indy Car Racing (2?)... but that was on my 486.

    Nintentendo for the Zelda and Mario Bros Series and other games... I had the best time of my life when I was a kid and I couldn't even understand english when playing Zelda (SNES)

    What can I say I'm a FPS lover and Blizzard learned me to appreciate other genres.

  • Hipshot
    • September 14, 2005 at 11:32 AM
    • #40
    Quote from DelaZ

    Epic for Unreal 1... I loved the graphics back then (the shiny, reflecting floor of the castle in the intro )

    Yea, great scene that, real time mirrors and reflections, to bad alot of games dosen't use this more, atleast in single player. Took a fresh screen for your enjoyment, with todays 16AF, 8AA and 1600x1200

    [Blocked Image: http://img352.imageshack.us/img352/2600/unreal20050914122936960tz.jpg]

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