Decided to play around with the art side of unreal 4. This is a photo-matching, lightmass study. Still has work to do.
Lessons learned :
-When using multiple monitors make sure the color profiles are the same! That's why my version is too saturated. I was looking at the reference on a significantly warmer monitor than the monitor I was working in. Very weird as they are identical monitors but one uses HDMI and the other uses DVI. I will have to look into that.
-Proportions are still off. Still working on that.
-I need to learn cameras in unreal because I'm wasting time trying to get the angle by hand
Anywhoo
[Blocked Image: http://i.imgur.com/z2f09pI.png]