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The random model thread!

  • KIIIA
  • August 29, 2005 at 6:28 PM
  • Yokai
    • January 21, 2010 at 7:06 AM
    • #3,381

    Wow acumen, I was going to post my WIP TF2 asset but damn, that blows my noobie stuff into the water.

    This is my first non-crate model really, at least one I plan on implementing into something that is. So, just give me some pointers. It's untextured, but I'll work on it once I finalize my model itself. XD Anyway, was having a bit of fun with an idea I had:

    Pyro's Love Armband

    Now before I post the screenshots and have people go all "wtf why the pyro?", I decided to start a joke I was planning on making first in my machinima project (don't ask me how that's going btw, have the stages and then need to get a modeler better than I or become a better modeler myself to do player models) which was a recreation of a specific OP scene to an anime I quite like.

    Basically this Misc item idea is based off this anime (A little NSFW, a bit sexual for western tastes) that I think I've posted before around here somewhere. Since the pyro's gender is labeled as a s/he (much like another game I fancy) by the TF2 developers frequently, I thought it would be funny to play it as though pyro is another one of cutie honey transformations in the machinema I planned to do (and probably will do at some point.) Well, this submit your custom assets thing is just too good to pass up, so I decided that while I practice my modeling for something bigger, I may as well try to make some TF2 worthy assets!

    This is really one of my first attempt at modeling something that isn't a damn crate (why I can't do a machinema just yet) but I'm liking the way it's turning out so far. Untextured Results:

    [Blocked Image: http://i8.photobucket.com/albums/a3/YokaiSlayer/CuteyPyroLoveArmband.jpg]

    Based on this image of the original show:

    [Blocked Image: http://i8.photobucket.com/albums/a3/YokaiSlayer/CuteyHoneYReferenceImage.jpg]

    Texturing is my next step, but I think I wan to redo the dangling part of the band, and maybe give it jiggle bones! The band is a bit lower on the arm but that was the only place I could put it without it messing up and getting stuck inside the pyro's armpit (which is rather low, probably because s/he wears such baggy clothing) I don't know though, this submission isn't really that of serious-ness and more for practicing. BUT, valentines day is coming around the corner, and it would sure make a funny unlock (If you know anything of this series of Japanese animated history).

    Decided to do something anime because, well, a good source for getting cartoony content no? P.S. Yes, I hope to also have the Choker be packaged with the armband as the same piece, but I'm not sure what the limitations of TF2 misc items are.

  • Rick_D
    • January 23, 2010 at 12:32 PM
    • #3,382
    Quote

    ..for western tastes

    get out.

  • omega322
    • January 28, 2010 at 7:59 PM
    • #3,383

    [Blocked Image: http://i49.photobucket.com/albums/f264/omega322/my_first_model.jpg]

    I know most of you will laugh, but to me this was important, my first real step into modeling, I hope in the future when I've gotten more knowledge I can deliver some amazing stuff for you guys to critique .

  • skdr
    • January 29, 2010 at 5:36 AM
    • #3,384

    Good, now get it ingame!

  • AlexM
    • February 8, 2010 at 7:58 PM
    • #3,385
    Quote from omega322

    [Blocked Image: http://i49.photobucket.com/albums/f264/omega322/my_first_model.jpg]I know most of you will laugh, but to me this was important, my first real step into modeling, I hope in the future when I've gotten more knowledge I can deliver some amazing stuff for you guys to critique .

    congrats man, welcome to the world of 3D

  • DELTATHUND3R
    • February 13, 2010 at 11:26 PM
    • #3,386

    Hi guys.Thought i would show you some models im working on for a project..

    [Blocked Image: http://i31.photobucket.com/albums/c371/DELTA-THUNDER/paint1.jpg]

    [Blocked Image: http://i31.photobucket.com/albums/c371/DELTA-THUNDER/SGT_TL.jpg]

    these are wips

  • ShockaPop
    • February 14, 2010 at 7:17 AM
    • #3,387

    That ghillie dude looks good, but I think it needs more 'nature' on it. Usually snipers (with ghillies) are like 'moving bushes' with lots of nature hanging/covering on them.

  • -HP-
    • February 16, 2010 at 12:05 AM
    • #3,388

    Japan... Japan never changes.

    DELTATHUND3R, dude, if you want to receive some decent feedback, you'll need to post decent screenshots of your work.

    Those are tiny characters, can barely see them. You'll also need to post wires and textures, preferable.

  • Em'
    • February 16, 2010 at 10:24 AM
    • #3,389
    Quote from Pericolos0

    that's a lot of text for justifying why you made a gay lil armband m8

    True story.

  • DELTATHUND3R
    • February 16, 2010 at 10:35 PM
    • #3,390

    No worries..............

    I used same basemesh i got of some1 on all 3 soldiers,lol Im lazzy sometimes...

    These are still in wip..So any crits are extremly welcome...

    My modeling skills probably suck..so be nice guys .

    [Blocked Image: http://i31.photobucket.com/albums/c371/DELTA-THUNDER/snpcol1.jpg]

    [Blocked Image: http://i31.photobucket.com/albums/c371/DELTA-THUNDER/TEAMLEADERcam1.jpg]

    [Blocked Image: http://i31.photobucket.com/albums/c371/DELTA-THUNDER/SFTL2C.jpg]

    [Blocked Image: http://i31.photobucket.com/albums/c371/DELTA-THUNDER/TLsheetwip.jpg]

    [Blocked Image: http://i31.photobucket.com/albums/c371/DELTA-THUNDER/sgtgreencopy2.jpg]

  • DELTATHUND3R
    • February 20, 2010 at 9:02 PM
    • #3,391

    no comments..K..

    heres some more .

    the bull

    [Blocked Image: http://i31.photobucket.com/albums/c371/DELTA-THUNDER/bullpainttester.jpg]

    [Blocked Image: http://i31.photobucket.com/albums/c371/DELTA-THUNDER/bullsculpt.jpg]

    [Blocked Image: http://i31.photobucket.com/albums/c371/DELTA-THUNDER/moozynbessy.jpg]

    [Blocked Image: http://i31.photobucket.com/albums/c371/DELTA-THUNDER/turtlewipsheet.jpg]

  • dux
    • February 20, 2010 at 9:04 PM
    • #3,392

    I love the turtle. But your bull isn't a bull. They are bigger and much more muscular.

  • DELTATHUND3R
    • February 21, 2010 at 4:19 AM
    • #3,393

    yea i do agree .I will make a muscular,bigger version.

    Ty for comment dux .

  • Chunks
    • February 23, 2010 at 1:07 AM
    • #3,394

    Bulls don't have udders either

  • DELTATHUND3R
    • February 23, 2010 at 4:10 AM
    • #3,395

    lolol..I used my cow mesh too make the bull and changed udders too testies...

    But from the shot your looking at I can see why u thought that .

  • Wesley Tack
    • February 24, 2010 at 12:15 PM
    • #3,396

    Been working a lot on creating assets for another Off Limits level, finished an elevator and elevator shaft today:

    [Blocked Image: http://www.wesleytack.com/wp-content/upl…/elevator06.jpg]

    [Blocked Image: http://www.wesleytack.com/wp-content/upl…/elevator01.jpg]

    [Blocked Image: http://www.wesleytack.com/wp-content/upl…/elevator03.jpg]

    More images on my blog:

    http://www.wesleytack.com/?cat=9

  • ShockaPop
    • February 24, 2010 at 12:44 PM
    • #3,397

    That looks nice. That screwdiver is a nice touch, adds realism.

  • -HP-
    • February 24, 2010 at 1:14 PM
    • #3,398

    The elevator pit is waaay to red and saturated, other than that, awesome stuff.

  • Seldoon182
    • February 24, 2010 at 5:31 PM
    • #3,399

    Omfg keyframe_rope entity!!!

    Quote from WesleyTack

    [Blocked Image: http://www.wesleytack.com/wp-content/uploads/2010/02/elevator03.jpg]

  • Wesley Tack
    • February 25, 2010 at 9:43 AM
    • #3,400
    Quote from Seldoon182

    Omfg keyframe_rope entity!!!

    I'm not sure what you mean by this, I'm sure it's cool though

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